List of all procedures performed to try to solve the problem, however without success:
- Repair the game by origin
- Rotate the mode X86
- Change directx for mantle
- Format and install everything from scratch with latest drivers can
- Reduce graphical quality for low
- Close the recording application
- Check if there were any faulty hardware or heating in my system
- Try other servers (if 60Hz servers lockups are more intense)
- I checked if the game was using all the cores of my processor (I found that everything was ok then to confirm deactivated two cores and the game pretty much just froze back after reactivating the nuclei)
- I googled and found out about a windows service called core parking which seems to me to park the cores of the processor when unused, and it seems that some applications may not activate these nuclei, then using the core software parking manager (which is easier to get editing the record) I disabled the option to park any core but not obitive success
- And ending made some discoveries, one of them a friend of mine who has a Core I5 4690 which is pretty much the same my only one generation above also presents the problem and switching processor with a 3rd colleague who has a I7 4790k which is best that my but not double the game is between 65% and 75% use, however it does not solve it is not permissible for a 3-year game need an i7 and still consuming a lot to work
I ask the sparring partners to help this soldier fallen already gave his last shot and does not know what to do !!
Thank you all and excuse me English because not speak google translate well