Re: Capturing Objectives
@CyberDyme it could be done like capture points with team colour lamp post or flags.
Then the faction flag for the zone. This way you could see the stage of each zone in game.
As for the deploy map you could have 3 or 4 circles above a faction flag for a zone. Each circle shows the progress on a capture point.
Yep, that is what I mean a single player does take time risk/reward. We reward a whole squad for the team play of a single squad player capping flags with others. We should be looking at rewarding squads for actual team play, not for play that focus on getting squad call-ins fastest and looks like team play.
Then the faction flag for the zone. This way you could see the stage of each zone in game.
As for the deploy map you could have 3 or 4 circles above a faction flag for a zone. Each circle shows the progress on a capture point.
Yep, that is what I mean a single player does take time risk/reward. We reward a whole squad for the team play of a single squad player capping flags with others. We should be looking at rewarding squads for actual team play, not for play that focus on getting squad call-ins fastest and looks like team play.