Re: Hit reg issues, TTK vs TTD inconsistency.
Nice post with some good tips! @cyej6kkea5u6
I have a 8,000Hz mouse too (Razer Viper 8k) and noticed Battlefield 1 behaves weirdly with such high polling rates. It causes encounters with enemy players to playback at fast forward speed instead of regular playback speed. Like when fast forwarding through a movie. The end result is I have less reaction time at high mouse polling rates.
To fix this with the Viper 8k, I plug it into a USB 2.0 hub which causes the mouse to fallback to 1,000Hz polling (full speed USB) and I set the optical sensor's polling rate to 125Hz in Razer Synapse. I also cap Battlefield 1's framerate to 125fps because the game engine processes mouse input at a locked 125Hz.
Setting the optical sensor to 125Hz in BF1 results in butter smooth mouse movement because the optical sensor is perfectly synchronized with the game engine's 125Hz mouse input processing. 250Hz, 500Hz and 1,000Hz cause too much of the fast forward effect mentioned above. Not to mention 250Hz, 500Hz and 1,000Hz cause more mouse stutter from being hugely desynchronized with the game engine's 125Hz mouse input processing.
Ever see someone say, "I'm playing Battlefield at 120fps but it feels like the game is only running at 60fps". It's due to the mouse input not being synchronized with the game engine, causing the camera to stutter when you move the mouse. Giving the appearance of a low framerate.
There's so much broken with mouse input in Battlefield games. Supposedly all this is fixed now in Battlefield 2042, but I haven't tested it since I don't play the game.
But yes, working around Battlefield's broken mouse input made the hitreg, playback speed of enemy encounters, and aiming waaaay more consistent for me in Battlefield 1.
I used to think it was the servers causing all these issues but nope, just broken mouse input. And that's not even getting into adjusting analog stick deadzones, analog stick sensitivity, analog stick aim assist, etc.... all of which affects mouse aim in Battlefield too! Every single controller setting affects mouse aim in Battlefield.
I can post the best controller settings to minimize the effect on mouse aim if anyone is interested. You definitely want aim assist turned off so it doesn't slow your mouse cursor down.
I've also noticed Battlefield 1 has trouble processing input from keyboards when the polling rate for keyboards is set higher than 125Hz. Causing the fast forward effect during enemy encounters mentioned above. I haven't heard mention of this being fixed in 2042, so make sure your keyboard is set to 125Hz.
So many weird bugs in this game that can ruin the gameplay experience and put you at a competitive disadvantage without you even realizing it.