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Re: Overall player feedback


@KulleTv wrote:

3. Earning stats points

Currently my way to get the points to upgrade my skills is playing round after round. A full round gives me about 19,230 exp. Lets say 20k. Getting level 40 to 41 requires about 120k exp. So lets say 6 full rounds of golf. Getting from my current position to "maxed out stats" requires 85 statpoints. 2 points per level up makes this 43 levels. So lets say we will stay at 120k exp per level and it wont increase anymore that is 43 times 6 rounds = 258 rounds of golf. Thats ... a lot. Im cool with that but ... might be a little excessive.


Just on this point the number of XP needed to reach each successive level gradually increases so you'll have overestimated the number of rounds to reach level 43 a lot there. On the other hand an estimate of how many rounds to get from level 43 to 50 based on the above would also be an underestimate. Given the game has only been out for a couple of weeks and there are already players at the maximum of level 50 I don't really think there is an issue here. Are you at level 40 or was that just an example? 

Note that there are ways to earn XP in game beyond just playing rounds too (challenges etc).

3 Replies

  • KulleTv's avatar
    KulleTv
    3 years ago

    My bad. I didnt know the level-cap was 50. I thought we could farm endless, so we could get every stat to 100% at some point.

    So I am level 40 and to get all the tokens need to max out every stat 86 points would have been needed after level 40. But that point can be thrown out of the window if 50 is maximum.


  • @KulleTv wrote:

    My bad. I didnt know the level-cap was 50. I thought we could farm endless, so we could get every stat to 100% at some point.

    So I am level 40 and to get all the tokens need to max out every stat 86 points would have been needed after level 40. But that point can be thrown out of the window if 50 is maximum.


    Like many things, the game doesn't tell you that 50 is the maximum so no reason you should know! I only do from seeing people who have reached it saying so. I'm on level 30-something myself.

  • Simulation play- is great realistic gameplay!!! The run game is exceptionally great, the blocking is a bit better, keeping the block, opening the plays.

    Competitive- is faster but is a bit more arcades than competitive. I feel competitive should be blended more sim. Than arcade style if having to compete in the ranks.

    Arcade- I do not play.

    I love when game seems more play calling mixed with user skills more than manipulation to the game to win.

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