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Re: Adding Sliders/Options and Difficulty Levels for PGA Tour

In comparison with other games, Tiger Woods 14 has five difficulty levels: Amateur, Pro, Tour Pro, Tournament and Simulation. In that iteration, Amateur is actually easy and Simulation is actually hard. In addition to difficulty levels, Options such as wind speed and flag position can be selected. 2K has six difficulty levels: Beginner, Amateur, Pro-Am, Pro, Master and Legend.Just wishing Current EA PGA Tour follows this format since I do not want extra difficulty imposed on beginners due to some Simmers thinking the game is easy. This happened in Update 3.0. I would rather have more levels instead of re-learning game after update.

8 Replies

  • ELF014's avatar
    ELF014
    2 years ago

    @PalomaMarvel24 wrote:

    In comparison with other games, Tiger Woods 14 has five difficulty levels: Amateur, Pro, Tour Pro, Tournament and Simulation. In that iteration, Amateur is actually easy and Simulation is actually hard. In addition to difficulty levels, Options such as wind speed and flag position can be selected. 2K has six difficulty levels: Beginner, Amateur, Pro-Am, Pro, Master and Legend.Just wishing Current EA PGA Tour follows this format since I do not want extra difficulty imposed on beginners due to some Simmers thinking the game is easy. This happened in Update 3.0. I would rather have more levels instead of re-learning game after update.


    I have never asked for EA to change the game with a broad brush that would affect all levels of play.

    Difficulty can be done by changing parameters within each difficulty level.  As you have mentioned this is pretty much how 2K does it.

    They have multiple green speeds settings, as well as disabling aids for different levels and increasing the sensitivity of the swing path and timing meter.

    EA would have enough challenge in the game for me if they simply allowed me to disable the aiming reticule, gave me faster green speeds and allowed me to lockdown whatever features I want in a private room.

    The RNG would still be unreasonable, bad ball drops, unbalanced shot types... but there would be enough in the game to be playable. And none of what I am asking for would affect the current game. They would just be either additional features... or the ability to toggle existing features in the game.

  • Not sure what game you guys are playing but I hardly use pick and flop they seem to go miles compared to if I use chip, pitch or spinner 

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @ELF014 wrote:



    I have never asked for EA to change the game with a broad brush that would affect all levels of play.

    Difficulty can be done by changing parameters within each difficulty level.  Ask you have mentioned this is pretty much how 2K does it.

    They have multiple green speeds settings, as well as disabling aids for different levels and increasing the sensitivity of the swing path and timing meter.

    EA would have enough challenge in the game for me if they simply allowed me to disable the aiming reticule, gave me faster green speeds and allowed to lockdown whatever features I want in a private room.

    The RNG would still be unreasonable, bad ball drops, unbalanced shot types... but there would be enough in the game to be playable. And none of what I asking for would affect the current game. They would just be either additional features... or the ability to toggle existing features in the game.


    I actually am not blaming you. During Update 3.0 there were a group of Simmers, who left Dodge for good, that highly advocated that change. When a group of beginners complained about the change,  these simmers replied the change should had happened and the beginners should play better. You would not fit the bill for comments like those because your comments are respectful. These simmers have regretted the change be Update 5.0 and were joining the chorus of how bad game has become. Sorry if I made it sound like I am blaming you. When I read the post, you actually made a comment that the change in Update 3.0 went overboard. 

    That old post is shown below.

    https://answers.ea.com/t5/General-Discussion/Putting-Ruined-in-Update-3-0/m-p/12573012#M4957

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @agentputt wrote:

    Not sure what game you guys are playing but I hardly use pick and flop they seem to go miles compared to if I use chip, pitch or spinner 


    Sorry to confuse you. This post is a suggestion post to find a way to improve the game. It is virtually a request and idea for either current game or a future iteration. I mentioned sliders because all the other EA Sports games have them. 

  • Katybee_1313's avatar
    Katybee_1313
    Seasoned Ace
    2 years ago

    @agentputt wrote:

    Not sure what game you guys are playing but I hardly use pick and flop they seem to go miles compared to if I use chip, pitch or spinner 


    In side bunkers, the only options the game is giving me are pick and blast. Blast is the one to go miles for me. Spinner is like cherry picking from the fairways, the game is not giving this option to me in the rough.

  • ELF014's avatar
    ELF014
    2 years ago

    @agentputt wrote:

    Not sure what game you guys are playing but I hardly use pick and flop they seem to go miles compared to if I use chip, pitch or spinner 


    Unless they have changed the game dramatically those two shots in general are basically cheat codes in the game. Once you have a few skill points/specs assigned the flop and pick guarantees the ball will land and stick within a few feet from the hole.

    I haven't played since June with any skill points or specs on my character... so a pick shot is no longer available to me. But my flop shot still sticks the ball where it lands, my only issue is the amount of RNG not keeping the ball on line so chipping is the better option unless there is a severe slope around the pin.

  • ELF014's avatar
    ELF014
    2 years ago

    @Katybee_1313 wrote:

    @agentputt wrote:

    Not sure what game you guys are playing but I hardly use pick and flop they seem to go miles compared to if I use chip, pitch or spinner 


    In side bunkers, the only options the game is giving me are pick and blast. Blast is the one to go miles for me. Spinner is like cherry picking from the fairways, the game is not giving this option to me in the rough.


    This was one of the first things I noticed about the game, how some shots are pretty much cheat codes once you are inside about 70 yards. As you mentioned the spinner is the first shot that comes into range.

    I thought it was stupid not to open up every shot to the players disposal and have them learn what was and wasn't a good option.

    But then you can spin a ball out of heavy rough in this game so it seems everywhere in this game is a perfect fairway lie. I just don't get it.

  • ELF014's avatar
    ELF014
    2 years ago

    @PalomaMarvel24 wrote:

    @ELF014 wrote:



    I have never asked for EA to change the game with a broad brush that would affect all levels of play.

    Difficulty can be done by changing parameters within each difficulty level.  Ask you have mentioned this is pretty much how 2K does it.

    They have multiple green speeds settings, as well as disabling aids for different levels and increasing the sensitivity of the swing path and timing meter.

    EA would have enough challenge in the game for me if they simply allowed me to disable the aiming reticule, gave me faster green speeds and allowed to lockdown whatever features I want in a private room.

    The RNG would still be unreasonable, bad ball drops, unbalanced shot types... but there would be enough in the game to be playable. And none of what I asking for would affect the current game. They would just be either additional features... or the ability to toggle existing features in the game.


    I actually am not blaming you. During Update 3.0 there were a group of Simmers, who left Dodge for good, that highly advocated that change. When a group of beginners complained about the change,  these simmers replied the change should had happened and the beginners should play better. You would not fit the bill for comments like those because your comments are respectful. These simmers have regretted the change be Update 5.0 and were joining the chorus of how bad game has become. Sorry if I made it sound like I am blaming you. When I read the post, you actually made a comment that the change in Update 3.0 went overboard. 

    That old post is shown below.

    https://answers.ea.com/t5/General-Discussion/Putting-Ruined-in-Update-3-0/m-p/12573012#M4957


    I appreciate your comment, I try to bring a fair and balanced perspective to what I write. I don't expect people to agree but I do expect some civility in the forum. 

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