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Re: Rookie Tuner: MX-5 Zhejiang Time Attack - Sudden Jump in Lap Times

@RaigaKagekami Hey, I have the same problem, hope it will get fixed, but I've also found a workaround.

Get the fastest lap on your first few laps but at the last lap just park your car before the finish, and let everyone complete their lap first, which should allow the game to calculate AI times properly.

This also probably confirms your hunch, that the times are badly simulated, after the player finishes.

1 Reply

  • @SpejsPug Hah, that's one way. Like a class monitor. Ensure the AI aren't breaking the GRID universe's laws of physics. Thanks for your reply!

    Forgot to mention this was on PC - hope it gets fixed.

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