Re: Marcel fischer Interesting
@Nellix82Well its simply about getting the physics, tyre/suspension work at the given corner, the kerbs/camber and the angles of corners right..
It doesnt matter what car takes those corners, if the things named above are right a car no matter the era will take the corner at the appropriate speed. For Mexico its a lot the angle and physics, in the game we get a lot more downforce than they have IRL which obviously makes a lot of the speed at 260, then the corner looks a lot sharper in onboards or like it extends much more into the track making the following corner much tighter which requires you to take turn 10 properly slow, also it looks a little bit like the corner has a little camber to the outside irl making it even slower - thats not in the game - and in esses the tyres are often not at their optimum temperature near the end so thats probably another tiny bit of grip less, then different kerbs, strict track limits etc., theres a lot going on changing speed of a corner
What im trying to say is a track thats done properly - laserscanned with the right physics etc. - doesnt need an update for certain cars, but getting that track to that point is a lot of work