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DLC APXGP
Hi, I bought F1 25 for PS5 and separately the F1 Movie DLC hoping to be able to play with the team in my career mode. I heard that only those who bought the Icon Edition before July 11th could play. Do you know if EA intends to bring the APXGP car to those who bought the DLC? I was very frustrated because I'm a big fan of the game and I was very disappointed to buy the DLC and not be able to play it in my career mode. I hope the developers consider this in future updates.17Views0likes1CommentF125 bugs
So I've been playing a ranked a lot more. This season and there are so many bugs with the ranked Game mode in silver. It's like every 2 races even if I win. I get 0 points and the penalty system is way off. I got teeboned by someone on purpose, and I received a 10 second penalty when I wasn't the one who caused the accident. Also I had made this issue known in a previous post, but nothing has come of it. It's kind of niche, but I care about it. I still can't remove the number one-off of my car and driver career. I don't like the number one. It's just a personal thing. I want to use my own number but no matter what I do. I can't take it off the car. And when are you guys going to fix the sponsors on the my team race suits? Why are they only white? We should be able to change the color at least to black? But being able to move them on the suit would be nice as well, because sometimes they're in awkward places.XRKG_MADARA16 days agoSeasoned Newcomer34Views0likes0CommentsAdd manual pit stops / manual red flags in F1 26
Hello dear EA and dear community! My idea for F1 26 is the addition of fully manual pit stops. Currently you either have the option to make your pitstop fully automatically or you can press a button in the right moment to pit. While a simple button press may be cool, I think you could make it a lot more fun, challenging or interesting. My idea is that you need to steer and brake into your pit at the right moment, similar on how it worked in older games. The "press a button system" could be added as a assist. So you either have the option to make a broadcasted pitstop, a semi manual one (button press) or fully manual by steering, braking and driving in the pit lane fully on your own. Not just me but many players think that that would be a insane addition, adding a lot of fun and a challenge to pitstops. What also is a feature many people want are manual red flags. If a red flag is called, every driver has to return to the pits BY THEIR OWN and not just get teleported to a screen. If a red flag is gone, driver should drive out of their pit manually and line up for a race restart. I think both of these additions would be GREAT for F1 26 and could really enhance the game's quality. Thanks for reading this feedback! AcexTyrzze18 days agoRising Newcomer67Views1like1CommentThe F1 Career Story [1999-2024]
If you're a fan of the FIFA/EA FC games as much as you like your F1 games, you're probably familiar with the concept of Career Mode Stories. A writer is posting in a website / article format, that put together form a story for others to read, as if you're following someone's fantasy sports career world. Instead of football, I'd also like to give it a try in an F1 format for once. So, I asked myself the question: what if I'd start as young as Max Verstappen (youngest ever rookie) and keep racing in F1 as long as Fernando Alonso (a quarter century, or 25 years). Well, that's not entirely a coincidence, because like Verstappen I was born in September and like Alonso I'm from the year 1981 (hence the for numbers in my username). That means we'll go back to the start of the 1999 season. And that was quite an important season, because in that time Ferrari, McLaren and Williams were virtually tied in terms of constructor's world titles and race wins. Michael Schumacher is only a double world champion at this moment, while Mika Häkkinen is the defending world champion. Other former champions are Damon Hill (entering his final season) and Jacques Villeneuve, who was booted by Williams and decided to step into a brand new team called BAR or British American Racing. So, here we go. Like Max Verstappen, I'm entering the world of Formula 1 as a rookie of 17.5 years. I'm using the F1 2014 game for the first number of seasons, but from 2010 (if we get that far) I'll be using the official Codemasters/EA titles of that year. The races are all 50%. Will I be able to rewrite the history books? Will it all unfold in the 21st century as it has done in real life? Let's Go!Danimal598122 days agoSeasoned Ace129Views3likes17CommentsNew Community Manager | EA_Kent
Morning Racers! Hope everyone is settling well into EA Answers HQ, have seen some familiar usernames in the chats. I’d like to take this time to introduce you to @EA_Kent , who will be taking over most of the F1 Community Manager duties from myself after the launch of F1 22 alongside other members of the EA Answers HQ team. @EA_Kent brings a wealth of knowledge and expertise across a host of EA games and has over 3500 solutions offered on EA Answers HQ. He will also be receiving a full induction on the F1 project by me, so he will be fully up to speed on launch. He will also be joined by our Codemasters moderator icon and my Forum Championship team-mate (mostly so we avoid driving into each other every week – those who know know :P) @up100 who will continue to provide his excellent support and help across EA Answers HQ. For those who are interested, I am remaining with EA/F1 in a ‘Player First’ role within the developer team, so you can cancel the 'Barry's finally gone' parties you were arranging. I’ll still be occasionally visiting the forums, as well as other channels, and may well see you on track! I’d just like to say a short thank you to everyone I’ve raced with, talked to, laughed with, and worked alongside to make the games the best they can be. It's a genuine pleasure and a lot of fun. Remember, I'm not going far. I’ll be watching, always watching :P Please join me in welcoming @EA_Kent and the rest of the EA Answers HQ support team into the F1 community. The floor is yours…BarryBL2 months agoCodemasters Team7.2KViews38likes62CommentsF1 22 | Black screen
I bought the game on Steam and had played for 78 hours. Recently, when I tried to plat F1 22, a black screen is displayed on my laptop. I had played on my laptop for 78 hours when I first bought the game. Please help. Laptop configurations: Name: Acer Nitro 7 Graphics: Nvidia Gforce GTX 1650 RAM: 8GBmclbiker2 months agoNewcomer16Views0likes0CommentsNew Year New Cars Needed add ons for F126
Hello all and Ea. As we all know the new regulations for 2026 cars will be different and better as a new era for the cars as well in the near future the V8s will be back. As I speak on behalf the F1 community, EA should focus on with slipstreams, online multiplayer penalties for drivers dirty driving (purposely crashing into other when driving wheel to wheel and etc) but the most I think we can all agree is to bring reverse tracks to all tracks, different track layouts for tracks that have more than one, as well old track layouts, and tracks that aren’t in the f1 calendar. More diverse and better than having to repeat same tracks playing over and over again online or in career mode, plus a big ask is to bring back 1990s to 2010s cars as a separate game mode/multiplayer event. If you can implement the first majority parts into the new game next year you can see more players active and new players in the future, please consider adding a few things even if they have to be cheap add ons to buy better than having stupid in game modes that no one will ever touch that’s been in the game for quite some time. Thank you from the F1 communityBundaboy5532 months agoRising Newcomer18Views0likes0CommentsAudio - Starting lights and DRS “beep”
Has anyone else noticed the DRS and starting light sequence “beeps” are extremely faint/non existent on F122 compared to 2022? Have tried tinkering with audio settings but cannot find a fix. When playing in cockpit mode and no HUD this is kind of frustrating. Any suggestions?1.2KViews0likes3CommentsF1 21 PS4 free PS5 upgrade
Hello there. I recently bought the physical copy of F121 PS4 from my local store. A brand new seald game not second hand. I bought because on box said " upgrade to the digital PS5 version of the game at no additional cost ". ( I can attach the link where I bought, the copy of paycheck and the photo of the case with upgrade confirmation ). I installed the game on PS5 but sadly there is no any upgrade version for download. Usually other PS4 games pops up automatically the upgrade or you can find at product page on PS5 store. Here with this game nothing happened and can't find manually a PS5 upgrade. Please help me with your game and let me know for further information required from me about this game. Thank You dear customer support team.713Views0likes2CommentsBring Back F1 mobile racing
Hello EA Team and fellow players, I am writing to express my strong support for bringing back F1 Mobile Racing. This game was the only official Formula 1 experience on mobile, and it gave fans a unique way to enjoy F1 racing anywhere, anytime. Since the game was discontinued, many players like myself have been disappointed, as there is no other mobile game that captures the true F1 atmosphere. Bringing it back—or even releasing an improved version—would mean a lot to the community. I kindly ask EA to consider reviving F1 Mobile Racing. Fellow players, if you also want to see this game return, please upvote and share your thoughts below Thank You230Views2likes0CommentsBRING BACK CLAIRE (The Interviewer)
I know there is an existing topic on this (which is well and truly buried), but I wanted the title to be very clear so as I am now buoyed that someone that has an ear of the devs @EA_rephii and replied to my other topic, leaving me enthused because let's face it "He who shouts loudest gets heard" I am hoping with enough public "outcry" 🙂 the devs might consider bringing back Claire the Interviewer. Sure Claire could be annoying after the 3rd or 5th time, but this is realistic, can you imagine being a famous F1 driver just trying to get around and constantly being harassed by reporters that always ask the same damn questions? (Gah, not Claire again) "Oh hi Claire" Claire "You did really well back there, I bet you're really happy with the performance?" Shoves mic in face with that smile that can melt icebergs... You "Well actually , Claire, yes, I thought I did pretty well, thanks for asking. Did you see me send it on turn three? What a move even if I must say so myself" PLEASE CODEMASTERS! Consider restoring the press interviews, they are actually realistic and add value to the game. Plus...I really miss Claire (sniff sniff) Do you miss Claire? Please add your own opinions below, let's see if we can get this topic fired up whether you would like to see her return or not. Who knows maybe with enough support we might get some official input on this very important topic 😉BinkyStrider4 months agoSeasoned Adventurer1KViews4likes25CommentsWhy is there no F1 mobile game
We the mobile gaming community we need games for different simulator There are lots of football games out there on Android and iOS but there are few F1 mobile game The only one we had EA took it away from us it's so unfair Yes they are focusing of football ball because football fans are everywhere But there are still plenty F1 fans that can't afford to buy am gaming PC or a gaming laptop to play the F1 game We need a dedicated F1 mobile game and it's Soo unfair we don't have one yes63Views0likes0CommentsProposal: Engine Supplier-Focused F1 Management Game Mode
Hello EA / Codemasters team. I am a passionate F1 fan and I have an idea for a unique F1 game concept that could complement the official series. The player acts as an engine supplier, designing and developing motors for F1 teams. Teams approach the player for engine contracts. The player manages motor performance, reliability, and upgrades over seasons. Motor design can be simplified using either experience-based progression after each race or a part-combination system within size and weight limits. AI teams use the motors in races, and race results reflect engine stats. Optionally, the game could start from historical F1 seasons and progress through evolving technology. This concept focuses on the technical and strategic side of F1, offering a fresh perspective without interfering with existing driver-focused gameplay. I would be happy to provide a more detailed design document or prototype if this concept is of interest. Thank you for your time and consideration.39Views0likes0CommentsF1 League Management Tool - Excel Sheet
F1 League Management is an Excel template designed to help F1 22 league owners keep track of championship points, league administered penalty points, and tons of statistics. All you do is enter the results of each race, including each driver's qualifying result, their finishing time from the leader, and their fastest lap, and F1LM does the rest. Download at: https://github.com/masterplane8/F1-League-Management Page Overviews: League Management Customize aspects of the sheet such as Team names and tracks Points earned per position League penalty points needed to earn a session ban Points for pole and fastest laps Other options that personalize your league. Set the league's track list, all participating drivers, and team assignments. View the Race Director, which shows the next race in the league’s calendar and penalty information for each driver. You can refer to this page before each race to check for bans. Championships Standard championship standings for drivers and constructors. Includes an indication for magnitude of position changes as a season progresses. Final Classifications Enter all post-race information that the game offers into these tables. There are four categories that must be filled out for each participating driver. Qualifying Result Time From Leader Fastest Lap Reserve Team (only for reserve drivers) Any league administered penalties including time penalties, penalty points, and bans are entered into each race's corresponding penalties table, located next to each race’s final classifications table. Race/Qualifying Results Separate pages that show each driver's final result in each session. Race Results indicates drivers who earned fastest lap and color-codes results by position. Race Reports Automatically filled out each for each race. Consider this the equivalent to the in-game post race results. Below each race report are incident reports. In these tables, you can present league administered penalties and give explanations as to why they were administered. League Statistics Various league related statistics for all drivers and teams including: 16 unique statistics for each driver 12 unique statistics for each team Graphs that show the progression of driver and team points over a season. Teammate Comparisons Side-by-side comparisons of drivers and their teammates. Compares 11 statistics and indicates which driver leads in each statistic.11KViews3likes7Comments4-Player Co-op: Build & Race Your Dream F1 Team
Add a 4-player co-op team mode to F1 26 where two drivers race on track while a Car Engineer designs every detail of the car – engine, brakes, aero, tires, fuel, and cooling – and a Race Engineer manages strategy, pit stops, and radio feedback. Drivers will feel the impact of your designs and comment on performance, creating legendary cars and real teamwork dynamics. Start with one engineer role and expand to a full 4-player mode later to let friends truly run an F1 team together.56Views0likes0CommentsF1 2020 and 2021 UDP documentation
I just started working with F1 2024 UDP documentation. As I still frequent F1 2020 and 2021 I was hoping to setup UDP telemetry from those games as well, but can't find actual documentation from CodeMasters/EA. All the links I find are dead links to non-existent forums. If possible could someone provide the final version of 2020, and 2021 UDP documentation? 2020 is my main goal, but would like '21 as well if anyone has it. Thanks.ethan51914 months agoSeasoned Novice149Views0likes1Comment
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