Bring F1 27 to macOS
Please bring EA SPORTS F1 27 to macOS EA SPORTS F1 27 is an opportunity to bring Formula 1 gaming to a whole new audience of Mac users. Many students and other users own powerful Apple Silicon Macs but cannot play the official F1 games natively. We want to buy and experience the same authentic Formula 1 game as Windows and console players without needing another computer. I’m asking EA SPORTS to consider: A native Apple Silicon macOS version of F1 27. Graphics settings optimised for MacBook Air and MacBook Pro hardware. Support for controllers, racing wheels and online multiplayer. Cross-platform multiplayer, where technically feasible. A simultaneous release with the other platforms, if possible. Mac users are potential customers, not just people asking for compatibility. Please give us a way to show how many of us would actually purchase the game. EA SPORTS F1 27 on Mac — let us race, too.emsuc1mihfo15 days agoNewcomer19Views0likes0CommentsThe King f127 nuw functie
Theking Gameplay & Career Realism Historical Track Pack DLC for Career: Introduce a massive legacy track pack featuring iconic circuits that have shaped F1 history over the decades. This should include legendary venues like the Nürburgring (GP layout), Magny-Cours, and past Grand Prix tracks. Players should be able to integrate these into Custom Career Calendars. Interactive Pit Stop Practice in Free Practice: Allow players to actively practice pit stops during Free Practice sessions in Career Mode. We should be able to drive down the pit lane, hit our braking marks perfectly, and practice the release to master every millisecond before the race. Reconnaissance Laps to the Grid: Introduce the pre-race reconnaissance laps in Career Mode. Players should have the option to drive from the pit lane to the starting grid (or simulate it), experiencing the pre-race tension, checking track conditions, and parking the car manually in their grid slot. Dynamic Track Evolution & Damage: Tyres should suffer realistic wear, punctures, or structural damage when driving over severely degraded track surfaces, harsh kerbs, or off-line debris. Going off-line should pick up tyre marbles, causing a noticeable loss of grip. Weather-Related Red Flags: Introduce realistic race suspensions. If there is torrential rainfall or standing water causing extreme aquaplaning, the AI stewards should throw a Red Flag to stop the race, forcing a restart and dynamic strategy shifts on the grid. 🏁 Career Mode & My Team Overhaul Visual Upgrade Shakedown & Garage Rollout: When you successfully develop and apply R&D updates to your car (like new wings or sidepods), introduce a special cinematic sequence. We should see the car exiting the garage with the brand-new aerodynamic parts visibly fitted to the car, making car development feel much more rewarding. Expanded Driver Icons Pool (F2, F3, F1 Academy & IndyCar): Expand the unlockable and contractable 'Icons' pool significantly for My Team. We should be able to sign real-world rising stars and talent from the modern Formula 2, Formula 3, F1 Academy, and even top drivers from IndyCar directly to our roster. Pre-F1 Junior Career: A fully fleshed-out feeder series experience where your performance in a full F3 and F2 season dynamically dictates your driver academy offers and F1 contract options in Driver Career. Expanded Staff & Facility Management: In My Team, managing engineers and pit crew members should include unique morale levels, contract negotiations, and the risk of your staff being headhunted by rival AI teams. 📺 Presentation, TV Graphics & Immersion Authentic F1 TV Broadcast Graphics: The in-game HUD and overlays should perfectly mimic the official, real-life Formula 1 television broadcast graphics package. From the telemetry bars to the timing towers and sector updates, it should feel exactly like watching a live Grand Prix on TV. Official FIA Race Direction & Steward Interaction: Introduce official animations and notifications from the FIA Race Control. We should see official Race Director radio graphics and steward inquiry panels pop up on screen when career incidents are being investigated or when track limits are violated. More Localized Commentary (Including Dutch): To make the career experience more immersive, expand the broadcast options to include fully localized commentary teams, such as a dedicated Dutch commentary team for races and highlights. The Full Pre-Race Show & National Anthems: Enhance the pre-race atmosphere by showing the full grid presentation. This must include the playing of the host country's National Anthem while drivers stand at the front of the grid, capturing the true television broadcast emotion. Interactive Team Radio: A deeper radio command system with more en gineered responses, allowing the player to discuss pit strategy adjustments dynamically during Safety Car periodsboytheking128 days agoRising Newcomer13Views0likes0CommentsThank you to the original F1 codemaster's
To the original team at Codemasters, I may not have any F1 game except F1 2016 mobile but I just wanted to say a massive thank you for all the incredible work you put into your games over the years. The racing games you built from 2010 to 2018, along with absolute masterpieces like Grid Autosport, defined an entire era for so many of us. You didn't just make standard simulators; you created games with actual soul, brilliant handling, and amazing presentation that made putting in hours on a hotlap or a career mode feel special. Even though the official corporate licenses expired and these titles have been pulled from storefronts, they aren’t forgotten. The community keeps downloading, modding, and playing them every single day because the craftsmanship you put into games like F1 2013 just doesn't exist anymore. Thank you for the dedication, the hard work, and for making the golden age of racing games what it was. You guys were truly the best at what you did.e9ap04euqq9b14 days agoNewcomer20Views0likes0CommentsGame Concept Idea: "F1 Legendary" Encyclopedia
Hello everyone, I want to share a game concept called "F1 Legendary". The idea isn't to mix different eras on the same track, but to fully recreate historical F1 championships exactly as they were. It would basically bring together past eras and seasons in their original state. Players could choose a specific year and relive the entire championship with accurate cars, regulations, tracks, and driver rosters from that time: • The 70s & 80s: Replaying the precise seasons of Niki Lauda, Gilles Villeneuve, or the fierce battles between Ayrton Senna and Alain Prost. • The Modern Eras: Reliving the championship years of Michael Schumacher, Lewis Hamilton, and Max Verstappen. It would be like having every classic F1 game and missing era combined into one ultimate historical simulation. Would you love to replay these exact championships?17Views0likes0CommentsF1 Mobile Racing
Dear Sir or Madam, I would like to respectfully ask you to consider making F1 Mobile Racing available for download again in the future. For many players, it was one of the best Formula 1 mobile games ever released, offering great graphics, competitive online racing, and extensive car development features. Although the game’s development has ended, there is still a large community of fans who would love the opportunity to play it again. Even making the final version of the game available as an offline or archived download would be greatly appreciated by players around the world. I hope that you will consider restoring access to F1 Mobile Racing in the future or providing a way for both existing and new Formula 1 fans to experience this game once again. Thank you for your time and consideration.wys06qwcbg8v1 month agoSeasoned Newcomer189Views1like2CommentsPlease Bring Back a Proper F1 Racing Game for Mobile
Dear EA Sports, I would like to request a new official F1 game for mobile. I am looking for a proper F1 racing game where players can actually drive the car, race on real Formula 1 circuits, compete in championships, and experience F1 career progression. F1 Mobile Racing was a great concept, and F1 2016 Mobile showed that a proper F1 experience could work on mobile. I would really like to see a new F1 mobile game with modern F1 cars, teams, circuits, career mode, qualifying, pit stops, and realistic driving. This is personally important to me because I have spent a lot of time looking for a proper F1 experience on my phone. I enjoy racing games, but what I really want is to experience Formula 1 itself—driving the car around real circuits, improving my skills, and progressing through a championship. Right now, I have not found a mobile game that gives me that experience. Please consider making a new F1 game for Android and iOS, with graphics settings that allow it to run on a wide range of phones. If EA is considering the future of the F1 franchise, please listen to mobile players and give us a genuine F1 driving experience. Please bring an official F1 game back to mobile and give players the opportunity to support it. There are mobile players who want a genuine F1 racing experience, not just an F1 management game. Yours truly, A fan of Real Racing 3MosesF1Fan1 month agoTraveler48Views0likes1CommentRaising the Bar: A Year of Progress for EA Javelin Anticheat
EA Javelin Anticheat 2026 Update Since launching EA Javelin Anticheat in September 2022, we've continued to raise the bar for PC game security. This past year marked significant expansion and refinement as we worked to protect more players, improve performance, and took our enforcement efforts beyond the game client. The Last Year, By The Numbers Since our last report, we've expanded our reach and pushed EA Javelin Anticheat to operate at a much larger scale. Here's a look at what it took to defend our player base over the past year: 20 titles now protected 57.1 million players safeguarded across our ecosystem 26.7 million cheat attempts prevented 99%+ accuracy rate in cheat detection <1% stability error rate Hundreds of features, updates, and bug fixes deployed 60% faster game launch times Faster, Smoother, Better We know every second counts when you want to play. This year, we cut EA Javelin Anticheat launch times in half through optimized startup processes. We also upgraded our anti-tampering system, achieving 20% faster performance and a 10% smaller footprint. Players now see progress indicators during launch and get clearer error messages in all EA-supported languages when something needs attention. We enforce minimum Windows requirements upfront with helpful guidance rather than cryptic errors. We fixed multiple compatibility issues with AMD and NVIDIA driver updates, ensuring features like AMD Anti-Lag, NVIDIA Smooth Motion, and DLSS over-the-air updates work seamlessly with EA Javelin Anticheat. When we deployed a compatibility fix for AMD Anti-Lag in October 2025, it resolved launch issues for 45,000 players within 48 hours…and most never even knew there was a problem. Behind the scenes, we completed a major backend infrastructure migration with zero player disruption. That is a testament to our engineering discipline. Securing the PC Ecosystem EA Javelin Anticheat’s impact extends beyond individual games. This year, over 4.8M players enabled Secure Boot on their systems after we introduced configurable Secure Boot requirements, starting with Battlefield 2042. This industry-leading approach strengthens the entire PC gaming ecosystem against kernel-level threats. For Battlefield 6, we also introduced TPM 2.0 requirements, establishing a new security baseline for next-generation titles. Taking the Fight Outside the Game EA raised concerns with Collective Minds, the manufacturer of the Cronus Zen and Strike Pack hardware devices, regarding third-party tools that enable cheating in multiple EA titles. Following our engagement, EA-related content and scripts were removed from the Cronus Zen and Strike Pack public sites and Discord server. Evolving Threat Detection In the past year, we’ve deployed hundreds of detection updates, targeting evolving cheat methods: Anti-DMA protection: New capabilities to detect and block Direct Memory Access cheat hardware Input manipulation defense: Multiple updates blocking malicious input devices, macro software, and synthetic input tools Continuous adaptation: 7 major security upgrades plus hundreds of incremental improvements Cheat providers often advertise “undetectable” status, a claim that's always temporary. We see cheat subscriptions averaging $20-150/month, creating a lucrative black market we're working to dismantle through technical, legal, and platform partnership approaches. New Titles, New Challenges Over the past year, EA Javelin Anticheat expanded to protect some of EA's biggest launches and experiences, including skate., Battlefield Labs, Battlefield 6, and EA SPORTS College Football 27. Each title brings unique gameplay mechanics and threat models, requiring tailored detection strategies while maintaining our ecosystem-wide learnings. The Trade-Offs We Make We balance detection speed with accuracy. We could ban more, faster, but we’d risk false positives impacting our legitimate players. Every new detection must clear a high bar: effective against cheaters without impacting legitimate play styles or accessibility tools. We maintain an appeals process for players who believe they were banned in error. Our review process is thorough but we don't disclose specifics to prevent exploitation. Our <1% false positive rate reflects our commitment to accuracy. We operate at kernel level because detecting external cheats requires it, not because we want deeper access. Javelin only runs when a game with Javelin protection included is running. All anti-cheat processes shut down when the game does. And, if you have uninstalled all of your EA games that have Javelin protection, Javelin will automatically uninstall and remove itself from your PC. What's Next In the near future, EA Javelin Anticheat will offer native ARM64 support. Whether you're on traditional x86 hardware or a next-gen ARM-based Windows device, you'll get the same great experience with no compromises. Stay tuned for more details. The cat-and-mouse game with cheaters never stops. Neither do we. We continually invest in R&D, machine learning models, behavioral analysis, and deeper, hardware-level protections. Our goal is to make cheating in EA titles so difficult, so expensive, and so risky, that it's not worth the effort.EA_Claus1 month agoCommunity Manager50Views0likes0CommentsPS5 error code 2631071469:S "cannot connect to online services".
Product: F1 22 Platform:PlayStation 5 Summarize your bug On Startup of the game (F1 22 PS5 Edition) it tries to connect to the online service. It loads a minute and shows me error code 2631071469:S "cannot connect to online services". What is your 16 digit Report Code? JDVG-XHDP-XDHH-BASC Which area is the bug/glitch in? Multiplayer How often does the bug occur? Every time (100%) Did you have cross-play enabled? No Steps: How can we find the bug ourselves? Take a look on my console I guess. What happens when the bug occurs? I cannot connect to the online services. Therefore I cannot participate in my league races. What do you expect to see? An established online connection an me on the podium in my next league race. Hi all, the error occurs for like 8-10 days straight now. I already opened up three tickets which were closed and couldn't be fixed. Also I called the hotline to get my account checked and it seems fine. It is correctly linked to my psn id. What they mentioned is that they cannot find the game in the library even though I purchased it in April 2022 from the ps store. I even called PSN to get a confirmation that I bought the game from their store if needed by EA to restore the connection. Troubleshooting I tried: - restarted router - restarted console - use a wired connection - set static ip address - set static dns - disabled IPv6 - opened ports for F1 22 - even set the PS5 as exposed host (IPv4 & IPv6) for NAT type open (won't recommend, dangerous!) - reinstalled the game - loaded the game with locally saved data - loaded the game without locally saved data - rebuild ps5 database - reinstalled ps5 - enabled/disabled cross play feature - new ea account linked to new psn id -> enabled offline sharing for my console - installed F1 2021, same error Conclusion: 1. My connection seems perfectly fine (NAT type 2 - medium, 500k download), no packet loss or anything suspicious. I can play every non ea game in multiplayer. I am also able to play BF2042 and FIFA22 as far as my EA games. Also I play CoD Warzone with a ping at around 40, that seems pretty solid. 2. A friend of mine tried to play online with my account as a test. He is able to connect to the EA online services and play F1 22 in multiplayer. 3. Also when I connect my PS5 to my iPhone hotspot I am able to connect to the online services. I get nat type 3 by the way, so I think it would be unstable as hell. That is not really an option. I really need the help of the community here. I have nothing else left to try. Could someone take a closer look into this? It seems like the ea servers, in particular the ones from F1 22, won't accept my connection. I worked through the basic and advanced network troubleshooting guides several times so please don't post them again. It has to be something deeper. I am truly thankful for every helpful answer on this topic! If there are any more information needed I will gladly provide them. Best, xFloweehxFloweeh1 month agoNot applicable6.2KViews1like36CommentsThings I would like to see an F1 2027 concluded
If I had to boil all of my feedback down to one core idea, it’s this: We just want a much more immersive experience altogether when it comes to the new Driver and My Team Career modes. We want things to have higher stakes, more risk like firings or failed contract negotiations and a Career Mode that feels rewarding and enjoyable all throughout. Earning massive salaries should actually mean something like using that money to buy real estate or cars to use in a social playground hub where we can hang out with friends and play mini games. and to actually be able to celebrate when I win or to be sad when I lose and try to figure out why I’ve lost or why I won because one feature I do not like that much in F1 2026 DLC is where if you win you just see your driver run up and hug the team and you seem walking to the podium. I want more excitement than that I want to see them standing around getting an interview then go to the cool town room, then celebrate. And honestly, right now I don't feel like there's a point in what team I join in driver career besides if they have the faster car and I like the team and how they been doing And when I talk about realistic damage in physics and just the experience as a whoreI'm talking about damage like we've seen and the older F1 games if not better and I kind of like how the older F1 games show the grid little bit at the start of the race so I would like to see an option to make it for when it shows the grid at the start of the race you could show the way they did it in the older games or the most recent this next request and I would like to see is more kind of a big request that I don't see happening and it's just kind of framed, but I think it would be cool if we had like AI that developed and learned how we drove and drive in team and driver career so they could learn how to defend towards us better and attack that's just a fun little idea and cool idea buI don't expect that to be in the next game though. but I would like to see AI making more mistakes on their own and just be good and better AI altogether.and real world sponsors for cars on my team careerTheOnlyDonut1031 month agoSeasoned Newcomer118Views2likes2CommentsF1 Race Engineer Companion App Concept (Inspired by NFS Rivals)
Hi everyone, My name is Shlomi I am a passionate F1 player, and I want to pitch a feature concept that solves a massive, long-standing gameplay and immersion issue during high-stress races. The Problem: Menu Chaos at 300 KM/H Right now, managing your race strategy while driving is clunky and dangerous. If the weather suddenly changes, trying to open the MFD menu (RB + B), scroll through tire options, and confirm a pitstop while flying into a hairpin turn at 300 km/h breaks immersion and causes unforced crashes. Furthermore, the current in-game radio AI is entirely reactive rather than proactive. It often tells you it is raining only after the track is already wet, rather than giving you a tactical warning ahead of time. The Solution: F1 Crew Control (Companion App) Inspired directly by EA's own Overwatch / NFS Network app from Need for Speed Rivals, I propose a mobile/tablet companion app that allows a second player (a friend on the couch, or an eSports teammate) to act as your live Race Engineer. To make this accessible to everyone, the feature would be split into two tiers: Standard Level (Upgraded In-Game Radio AI): For solo players, the built-in radio AI gets a proactive upgrade. Instead of late updates, the AI acts like a real strategist, telling you: "Rain is worsening, we are queuing Full Wets. Box in 2 laps, confirm?" Advanced Level (The Companion App): A friend or teammate opens the official app on their phone or tablet. They get a live telemetry dashboard showing real-time stats: tire pressure (PSI), tire temperatures, damage percentages on specific components, gap intervals to cars ahead/behind, and live DRS windows. Pure Strategy, Zero Menus for the Driver With the app, the driver never touches a menu again. They focus 100% on hitting their apexes. If the friend on the app sees the driver's front tires are overheating, or notes a sudden downpour on the weather radar, they can tap "Queue Pitstop: Full Wets" directly on their tablet. The app automatically reprograms the game's pit crew behind the scenes. The driver simply hears their friend say, "The tires are ready, box this lap," and drives in. Why This is a Win for EA and the F1 Franchise 3 True Cooperative Sim Racing: It turns F1 career and multiplayer races into a genuine team sport. It allows friends who love F1 strategy—but might not be great at driving with a wheel or controller—to still be a critical part of the victory. 2 Proven Technology: EA already has the data telemetry and has built similar companion ecosystems in the past (like NFS Rivals). 1 Realism: Real F1 drivers don't scroll through menus while cornering; their team does it for them. This brings the ultimate level of authenticity to the game. I would love to hear thoughts on this from the community and the dev team! Best regards, Shlomi [Full name removed - CM]47Views0likes0CommentsMy Wishlist for F1 27: This is what we actually want
Well I like playing f1 25 driver career but it just gets boring easily. First I would like if you could customize the driver more, like I want to make the character myself like in FC 26 career mode not just choose a face made by you. Then I would like if you could cuztomize the helmet more than just the colours, I want to make the pattern myself. Then In the driver profile also more audio names and it would be nice if I could choose the age of my driver. And in the menus can you add like a social media like in fc 26 career mode. Could you also make that you could get personal sponsors as a driver. And before getting to F1 it would be nice if you could start in F4 and climb to F3 and F2 and then F1. It would also be nice if you could include reserve drivers to my team and also that you can be a reserve of a test driver in driver career. And in F2 if you could have a livery of the team whose driver academy you're in. And on the track could you add a sessionnlength between long and full. Could you also add more realistic crash mechanics to the game like if you crash on a wall thr wall will take damage and the car would more damaged than only the front wing and the tires and after a crash at 300 kph you would need to retire and not just continue the race like nothing happened exept your car took some damage that can be fixed in the pits. Could you add new race engineers so you don't always have Marc and can you also change how the race engineer speaks and reacts to different things and change the way you can speak to him. Could you also make the career mode longer like you could drive as many seasons **bleep** you want or that there isn't enough drivers bc most have retired. Could you also change how the ovr works as if you get a mechanical failure your ovr could drop bc your stas will drop so much.inkerileino2 months agoRising Newcomer398Views1like1CommentMy Wishlist for F1 27: Here is what we actually want
Hey EA and Codemasters, since you are taking the extra time to rebuild the game for F1 27, I want to share my personal vision for what would make this the ultimate racing game. First, we need a true career ladder that starts at the grass-roots level in karting, forcing us to grind through F4, F3, and F2 before earning an F1 seat. For My Team, stop giving us fake brands; let us partner with real manufacturers like BMW or Porsche to use their engines, official logos, and customizable factory race suits, alongside real sponsors like Adidas or Nike.To make customization next-gen, create an F1 27 companion app where I can scan my real face, draw custom tracks with my finger on a phone screen using detailed country landscapes, and upload photos to design my own helmet from scratch so I can finally add my own team logos and Pakistani green-and-white stripes. On the track, give us spectacular crash physics where carbon fibre bodywork breaks away to reveal the engine block, wheel tethers snap, and engines burst into flames. Finally, cure the in-game silence with non-stop TV-style race commentary and a human race engineer who actually yells and gets hyped on the radio. Tie it all together with AI that pronounces my actual name (Asher), full-grid replay highlights, and post-race paddock interviews that impact team morale. If you put all of this into the game, I will gladly pay 200 CAD for it—give us the ultimate depth, and we will pay for it!nlwh1qj1gsyy2 months agoRising Newcomer166Views0likes0CommentsF1 25 error 2631071469:s
I've done all network troubleshooting, changed IP, cleared local saves and disabled IPv6. The error 2631071469 persists. Maybe my account session is stuck on your authentication server, please reset my account connection manually. If not, and the problem is in my PC, then point it out, I can't understand what the problem is35Views0likes0CommentsThings I would like to see in F1 2027
An "FC 27" Style Grounds Hub & Lifestyle The Hub: We need an open world social hub like "The Grounds" coming to EA Sports FC 27. Let us load in with custom characters, walk around the paddock, check out team garages, and hang out with friends. Lifestyle Progression: I want to use my career money to buy real estate from starter apartments to Monaco penthouses and supercars, and physically drive those cars around the hub districts to meet up for casual races. Customization: Give us a real character creator with deep options hair, tattoos, etc and vastly expand the car livery editor so we have more access and control over our car designs. Next Gen Realism, Physics, & Weather Gravel & Damage: We need gravel traps that act like real life if we go off track, we should risk getting totally beached and stuck. We also need realistic visual damage, suspension failures, and floor damage. Dynamic Weather: Rain shouldn't fall equally everywhere. We need sector specific weather. Let us also practice in the wet in Time Trial. Pit Lane & Cool Down: Let us drive the cool-down lap and personally drive the car back into the pits or parc fermé instead of cutting straight to a cutscene. We also want full control in the pit lane. Penalty System & Telemetry: An exact mirror of real world F1 penalties including white flags and double yellows and more in depth telemetry driving analysis to help us improve. Next Gen Broadcast, Immersion, & AI Radio AI Race Engineer: Let us hit the radio button and have a real, natural, two way conversation with an AI race engineer about strategy or to complain about tire wear. Bigger Celebrations & Drama: Winning a title needs massive team celebrations, confetti, photos, and unique cutscenes including the cool down room We also want post race interviews back. High Stakes Contracts: Make contract negotiations feel intense with real cutscenes and consequences if a deal falls through or if I get fired or into a team or if I leave a team or stay with the team Circuit Life: Add more animated fans, marshals, photographers, and media crews to make every circuit feel alive. Classic Content, Customization, & Testing Classic Cars: Bring back classic F1 cars (V10s, V8s) and classic tracks. A mode to unlock a classic car every week would be incredible. My Team & Calendars: Bring back My Team Owner Driver with more chassis designs, and let us fully customize the race calendar order and length. Testing Sessions: Add pre season, in season (filming days, tire tests), and post season testing to Career Mode.TheOnlyDonut1032 months agoSeasoned Newcomer110Views1like1CommentAn idea to bring a complete experience to the career mode of F1 games.
F1 already has the best driving foundation. The next step should be to transform career mode into a complete journey: driver academy, reserve driver, testing, team management, engine development, legacy after retirement, and a deeper My Team. A level of care and attention to detail similar to that found in the EA FC franchise. (CM: Thread moved from PT to EN. Please post in the language of the board per rule.)49Views0likes1CommentF1 Challenge 99 02
Hello EA Open Forums You released Command & Conquer source code for preservation, which was amazing for the community. Why not release only the renderer part (DirectX / CPU - single to multi-core) of F1 Challenge 99-02 as preservation, without any F1 IP? The F1 license (teams, drivers, logos) can be removed, we don't need it. We only need the generic rendering and CPU code to port the game to DirectX 11 and modern CPUs. Even today, after 23 years, this game has more than tens of thousands of players around the world, and the modding group is still very active. Our Discord alone has over 10,000 members. This small part has no commercial value today, but it would allow the community to preserve the game for the future. Would you consider this? Thank you, [Johnnyb]ld1ks9y9s3o53 months agoNewcomer99Views0likes0CommentsF1 suggestions for carrer mode and features
Hi everyone, I would love to share a couple of suggestions to make the next F1 games more immersive. Regarding the first point, right now the career mode is mostly managed through menus. It would be amazing to truly feel like a real Formula 1 driver between sessions. For example, allowing us to physically walk around the paddock, explore our team garage, and interact with the engineers, mechanics, and team principal. Also, instead of quick text prompts, let us walk into the media pen or interview zone to answer journalists questions face to face. Giving us a living, breathing paddock would take the immersion to a whole new level. Regarding the second point, we really miss the classic cars. It would be incredible to bring them back, including the ones we used to have, but also adding some iconic legends that have never been in the game before, such as the 2012 Ferrari F2012 and the 2013 Red Bull RB9. What does everyone think?Toictou3 months agoRising Newcomer30Views1like0Comments
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