Forum Discussion

Re: How Realistic is F122? (According to an F1 Engineer)

@mariohomoh Ive driven a car in a actual sim once and apart from the huge screen and the motion its not that different to rFactor2 or iRacing. Id say closer to rF2 as the physics are more realistic than iRacing. And we specifiically asked if there were any assists or anything but it was possible to do it without any of these.
And yes, ofc its true that iRacing nowadays is a lot different to the first days and the game is much more demanding on specs etc. The FFB tho hasnt really changed in at least the last 6-7 years. You get miles better feedback than F1 22 and yet its thousand times worse than for example Asetto Corsa. Feedback wise this is how i want the F1 game to be. If thats the case tho you can also argue that no pad player can ever drive against wheel anymore as the feedback would make the wheel way too good compared to pad. but then also i think thats just fair and fine as its still a racing game and i havent seen someone drive a car IRL with a stick. so i think proper wheel support is definitely needed in this game.

Regarding the W13: I didnt mean to mislead, obviously they did not code it for the developer, but as you already pointed out they offered a lot of data and collaborated while making the car. And the car feels a lot different to the previous iracing F1 car, although that one is very realistic as well.

About the gears: nobody in real life goes flat out in 2nd gear on every corner where you use it, but it can be possible, while in F1 22 flat in third is already impossible in many instances. But also this has been an issue for so many years in the f1 games and i have no clue why codemasters still goes this route. And every year its the same. First it feels like lower gears are back but after a month it turns out its even higher gears than the previous year. Its weird and silly.

No RepliesBe the first to reply

About F1® Franchise Discussion

Join other players talking about classic F1® games here.4,984 PostsLatest Activity: 2 years ago