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EA_Blueberry's avatar
EA_Blueberry
Icon for Community Manager rankCommunity Manager
5 years ago

Re: Madden 21 Franchise Mode


@olecrankygamer wrote:

Please feel free to add any 

1- Team next to career stats, duh. As well as a transaction tab to see their injuries, contracts, cuts

2- Better scouting with an ability to choose a 'randomness factor' Almost all top picks become major players in 3 years 

4- COACHES - I am not sure if this is a union thing or a union wanting money thing but the old system of  HC-OC-DC-ST was nice as was some retired players becoming coaches. Coaches should also have the same archetypes and abilities like the players now

5- Why put in the LS if you make them less than 50 overall and they get cut?  make a damn attribute just for that position and the AI looks to fill it with 1 roster spot

6- Speaking of that...can we stop using QB2 for FG holder? That is a job 90% of punters perform. Again make up an attribute that only QB/K/P have and make it rare for the first two to have it

7- Let me control BOTH teams! My favorite part of Franchise mode is Preseason when I control both teams at the start of each quarter and put in 1st string/2nd string et al or I like to play as one team 1st half, other team 2nd half. BTW, we used to have Preseason battles where close OVR players were shown 

8-  Let us determine the 'evolution' of the league by having total modifiers. If I want to bring back I form running strategy, let me say passing totals should be reduced by about 10,000 and rushing yards increased by 8,000

9 - Better injuries and time database. A strained sternum is not 22 weeks and a partially torn PCL is not 7 weeks Plus depending on the player's position it might affect them less or more. Also, more injuries. Just get a database of NFL injury reports for last 3 years & calculate average time off. Then we should have probable/doubtful/out

10 - Custom Playbook FFS. Get rid of CFM (hardly anyone plays it) or take my advice and put Franchise as DLC and let us create playbooks/stadiums/logos

11 - Fix Auto subs...or if they do work, let us know HOW because it doesn't for most. Most don't play 15 minute Qtrs, so EA should have a guide of how the Fatigue setting can work with auto subs to get a nice HB/WR/DL rotation or else WHY do I even have a 53 man roster? 

12 - Formation subs is become more of a pain in every new edition. It used to be easy to see Formation A had 3 run plays and 10 pass plays, 3 of them being HB targets, thus...we could sub our receiving back in that one formation. Now it is going through every drop down

13 - Fix your draft classes and stop relying on users to do it. Some years we should get a WR class, some years a QB class, some years the top picks suck and stars are in the 3rd to 6th rounds many years it is only serviceable players 2nd rnd onwards , 

 14- Stick the DJ Khalid garbage out the window

15- Maybe get some Apple blatant product placement instead of Microsoft so that things like THE KICK METER DISAPPEARING doesn't happen

16 - Update the terminology and schemes.  ROLB/MLB/LOLB  is outdated, you are on the right path with scheme and players archetype fit, build on it

17- Let us edit EVERY attribute on players for any team on Franchise aside from their personal info. Talking about xfctors and superstar abilities here

18- Yes, you have Commish role but what about God mode? Offline Franchise is #1 play mode I shouldn't have to create 32 owners and then have them auto everything to decide my league's Vikings are killing themselves by keeping a HB that has fumbled 8 times in 6 games as #1 just because he is rated 76 and his backup is rated 72 and fixing their depth chart

19 - restructure contracts  - it happens ALL the time 

20 - compensatory picks - it happens ALL the time

21 - Home field advantage and crowd size.  If I miss the playoffs 6 seasons I should have moderate crowd size but still have a slight boost when playing home. If I am 2-8 my crowd size should be nearly empty. If I missed the playoffs for 8 years and then make it with a good record, my crowd size should be HUGE with slight advantages

 22- Better commentary, use voice actors instead of paying NFL broadcasters or have some of the programmers or other team members be announcers (2 teams of 2 to not become repetitive) , sideline reporters , halftime report. We don't care about the name, we care about the quality . For preseason, just have a 1 person booth and have 2 male staffers and 2 female staffers call various games in preseason for variety (they could also voice sideline or Halftime shows during the season) That would be cheaper and easier than getting expensive boring broadcasters who sound like they don't want to be in the booth saying lines, anyway

23 - relocation fix - if i move Tampa Bay to Memphis, I should still be able to use the old Bucs uniforms as throwbacks like Tennessee does with Oilers

24- Get rid of that Twitter garbage, bring back the radio show with news articles

25 - FA should be a real time bidding war

Lastly look at Madden 2012 & NCAA 14, your predecessors knew basic things to put in Franchise and over reacted to why people hated 13 and went in a very different direction. 

And like I have stated in another thread, Franchise players WOULD PAY for a Franchise DLC where we get our wants without it breaking due to patches


We heard you. Not only is your feedback extremely important to us, but also helps Madden NFL get better each year. Our development team worked tirelessly to incorporate highly-requested updates to Franchise in Madden NFL 22 that make you feel more connected and in control. 

There will be more detailed staff management and skill tree progression systems, with comprehensive weekly game strategy that integrates into your gameplan. Through the regular season and off-season, new scenarios will keep things fresh as you weigh various risks and rewards to make the right decisions for your team. Plus, Franchise will see improvements throughout the year via three Live Service updates. Our first live service update targeting September to release is one of your top requested features, Player Scouting. Keep an eye out for more Gridiron Notes as each Live Service update rolls in.

- Welcome to Madden NFL 22: https://answers.ea.com/t5/General-Discussion/Gridiron-Notes-Welcome-to-Madden-NFL-22/m-p/10441653#M5

2 Replies

  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    5 years ago

    New Gridiron Notes are up for Face of the Franchise for Madden NFL 22:

    Here is a sneak peak on a highly requested feature making it's return in a new way:

    Podcasts

    There are 70+ podcast segments composed of interviews, mic’d up clips, opinions, and trivia, with story beats based on your career performance and choices. The podcasts begin in Road to the Draft with The Rich Eisen Show, and continue in the NFL with two more hosts: Kevin Connors and Nia Polanco, from our fictional cast.

    Read more on Face of the Franchise features here: https://answers.ea.com/t5/Other-Madden-NFL-Modes/Gridiron-Notes-New-Features-Coming-to-Madden-NFL-22-Face-of-the/m-p/10498200#M5 

  • eldubs's avatar
    eldubs
    4 years ago

    1. Let us have full control on contracts so we can front load contracts or back load them.

    2. Let us make are own plays by picking each rout in the formation or let us build up a OC/DC to offer more and more stuff like this.

    3. Need to slow down LB's and Pulling guards should run over CB/S/most LBs see them shed blocks to easy.

    4. If you are in control of a player that gets trucked the screen goes black for 1 to 2 secs

    5. If YOU get juked you can't switch players for 1 to 2 secs and so on for stiff arm and hurdled im sure we can come up with something like this

    6. On D if you hit stick someone maybe they are dinged for a play or two

    7. Add some helmet popping off hits that players leave the field for

    8. High awareness AI D# Capt/Leader  sees a play someone runs 3 times or more in a game calls for run commit or pass commit let them cheat/100% read the play to stop that kind of spamming of 1 pass play/run play all game

    9. Allow us to snap the ball anytime we want when we put someone in motion like it was before

    10. Also Bring fumbles back to the game vs AI I have played all madden game mode for 9 seasons with a RB that didn't fumble once and i didn't change the sliders was set at 50

    Derrick Henry fumbled 3 times lost 2 Ezekiel Elliott fumbles 5 times lost 4 Yes i can change sliders bu why have it set like this off the start Let people who want less fumbles change it they are part of the game all RBs fumble every year
    11. DB shade inside/outside make it so they commit to get inside of a WR on slant/in routs. But pays a prices if they run a rout outside it just seems to do nothing right now
     
     
     

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