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@CCbathwateroh, than I must have misunderstood your take
it's still a cool story don't you think? :D
- 4 years ago
The most broken thing about Aim Assist is all the screaming and bawling over it.
I play with a controller, and I can tell you doesn't rate compared to KB&M. In fact, I would tell you my preference is to turn it off. Can't tell you how many times I'm aiming one way, and then the idiot reticle gets yanked another direction making me miss my original target, and also never get a shot on the target that caused the problem.
Aim assist, like a gun killing you, is a super massive myth. It's just another excuse people use when they were actually out shot and out played. But it will never stop, the complaining about it, because there's always something stopping the undiscovered, super secret Predator from achieving their greatest rank, recognition, and and E-Sports team contract :P
- pandareno19994 years agoHero+
@KelRiever You CAN turn it off lol.
- pandareno19994 years agoHero+
I think there may be some here who would like to see how aim assist is working, and I have a firing range exercise for you. The dummies in the range are enemies, so you have aim assist on them.
Grab a weapon like the r99 or r301, and stend in barrel stuffing range from a training dummy. ADS and strafe across in one direction while keeping your crosshair on the dummy. Do this a few times in each direction (l to r, r to l) until it feels smooth and well locked on your target.
Now go and do the same thing on one of the stationary targets. Notice how much more difficult it is to keep your crosshair on your target while you are rotating. Bingo - you've witnessed aim assist in action!
- 4 years ago
Mathematically the benifits of aim assistance are cumulative with skill, argue all you want but that is a fact.
If you start playing and your say a base level 10 on controller and for arguments sake aim assistance is 10%, after a few years your skill improves to level 30 the "help" of aim assist has risen from 1 to 3. It doesnt stay at one it increases as your ability and skill with a controller does.
It was discovered many years ago that without aim assist n00b level mnk shredded pro controller players, aim assist was implemented to allow cross play and level the field but it has to strike a balance between actually being of assistance to low level players whilst not elevating highly skilled players.
IMO they have NEVER nor can they EVER get the balance right, square peg round hole, the two layouts (console/PC) are just too different, aim assistance was designed by devs to offer cross platform to sell more copies, i honestly believe it should be a right offered to both parties to turn off cross platform, i didnt pay 2.5k for a PC to be bundled with console players, sorry if that sounds elitist but its true, i dont like the idea that cross platform fairfight is decided by statistical data and analysis alone.
- pandareno19994 years agoHero+
@dougieee Excellent post, with an angle we haven't quite seen yet in this discussion! The logic you present keeps it from coming off as elitist.
Would you mind editing it with some line breaks? I'm afraid people might miss the message as it's a bit hard to read.
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