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6 years ago
@Cabowse thanks. There's a thing on the list that I think may drive some people to toxic behavior: showing damage and kills of teammates. I'd put a team damage and kills instead and also add a daily team oriented challenge to the game, to encourage teamwork (stuff like kill 10 enemies as a team, do 3 finishers, do 3000 damage, etc.).
6 years ago
@DoYaSeeMe Yes actually I think that is a nice idea! I think maybe if you are grouped with someone before the game then you see their damage and kills, but if it's random players then it defaults to team overall kills & damage.
- 6 years ago@Cabowse Yes, it can work like that or if the game provides an option to toggle the damage / kills in match between public / friends / private.
- 6 years ago@DoYaSeeMe that could work, hopefully it wouldn't be too confusing for people!
- 6 years ago
Added a few more additions! Including a Wattson passive rework!
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