5 years ago
How come that...
...People almost always jump into busy areas? (and die, obviously) ...(my) People never stick together? (and die, obviously) ...My bullets pretty much always miss despite my crosshair being flextap...
@apostolateofDOOM Agreed for the most part, although i wouldn't go for a wingman seconding a sniper either, the sway can be unforgiving especially on the move...unless you're experienced with the gun its a hindrance more than a help.
@Peri_Longbow_plz Smg/AR is the preference as a secondary as you can still maintain the pressure if you need to while closing down distance, or deal with any unwanted arrivals on your location. Like doom said the r99 is a solid choice as its a good all rounder.
Mozzy is certainly an unwise secondary choice when sniping though, if you're positions compromised and you've got an enemy right on top of you you're going to need 4 accurate bique shots realistically to drop an enemy if they're in purple....seeing as the gun has 3 rounds per reload you're gonna either have to weapon switch to your sniper which will be a high risk...or reload which again is a high risk.
@MandatoryIDtagIt's not just sniping in general. He's specifically pairing the Sentinel with the Mozambique because it can theoretically 2 shot: one charged shot from Sentinel + 1 hammerpoint round from Mozzy = you're crawling. (Unless I'm giving him far too much credit, which is also a possibility.)
That said, I agree with you. It's a neat combo but it's purely relegated to fulfilling some kind of video game bucket list. Not suited for competitive - or even regular - gameplay.
As for gun effectiveness: R99 is a solid choice, but the Prowler is ultimately the better option if you can find all the upgrades. A fully upgraded R99 will still do slightly less DPS/have significantly more recoil/have significantly less damage per magazine/use far more ammo/have inferior hipfire than the fully upgraded Prowler.
That said, it's a much better gun if you don't have access to any upgrades, or can't find a selectfire.
@MandatoryIDtagI'd much prefer it to a Mozzy and the ability to peek a pop with it even in CQC makes it a solid all rounder although I agree if you can't land your shots or wanting to still use a sniper then any SMG/AR would generally be a much better choice.
Edit: If he keeps using it he'll get the experience. :P
I will try to overthink my weapon combination. Sniper is very much mandatory as my role in other games has always been a sniper, so I can work best with them. For secondary weapon, I will try to use something else. Anything that deals damage and still has good accuracy would be good. As I said, it's sometimes just frustrating to stand 5 feet in front of your enemy and still miss. It sometimes really just feels like the weapon fires in a circle around the enemy, leaving a shape of a body as body decals behind him. That's how it feels sometimes.
Meanwhile... I'm honestly thinking about my next hero choice. While not completely on topic, how easy/hard to play is Wattson?
@Peri_Longbow_plzR99, prowler and flatline <- using this more recently as it slaps both mid and CQC hipfire without needing to find as many attachments like a prowler.
As for Wattson, I'm far to aggressive for that playstyle so someone else will be much better suited to answer that.