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Re: 120s cooldown on helis/attack vehicles should not be put in place in conquest


@TAW_Rinko wrote:

If that was implemented, and attack vehicles of all stripes can only be accessed at bases and select flags, a lot of issues get solved.


It would also give a lot more direction to the round - at the moment, there's no reason other than fun to attack or defend a flag. If a flag actually spawns a vehicle, it immediately gives it much more strategic importance. This could - depending on how "flag = vehicle" is implemented -  also take some of the pressure off the meatgrinder flags (i.e. D and C sector on Discarded or B sector on Manifest) and distribute the fights a bit more more sanely.

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