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Re: AI powered anti-cheat

I'm all for AI implementation in video games.  Anti-cheat has me excited, but what really has me excited is bug finding/content generation.

I think we've all seen examples of ChatGPT writing code for simple programs.  I think we've all seen examples of MidJourney creating video game inspired art.

Is there a future where DICE could just ask for a conquest map with XXX theme and get something that's 90% of the way there? Then DICE map team would just have to do some hand massaging for a final product?

Or DICE spins up 10,000 server instances full of AI playing at 10,000x speed who are smart enough to recognize, compile and report bugs back to the humans?

1 Reply

  • OskooI_007's avatar
    OskooI_007
    Legend
    2 years ago

    @ATFGunr I agree, there will probably be a ton of false positives with AI anti-cheat. It's already happening in Rainbow 6 Seige with Mousetrap AI anti-cheat. Legitimate controller players are being flagged as mouse users in that game.

    @Lancelot_du_Lac Indeed, I'm still baffled by DICE's decision to throw console players into PC lobbies without giving them the option to use a mouse.


    @AngrySquid270 Interesting info about the nutritional value being the same between frozen vs non-frozen foods. I'm not a fan of eatting microwaved food. I prefer food cooked on a grill or in the oven. I cooked salmon on the grill the other day and it was delicious! I much prefer the taste of grilled salmon over pan fried salmon. Cooking whole, unprocessed foods at home is definitely the most healthy way to eat.


    AI created maps is an interesting idea. At the very least it might give DICE some new ideas about map design.

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