Re: Boris and his turret / remove or rework is needed
@emerson1975 wrote:@OzzLinkAn fps can have any element it wants lol…. Team fortress had turrets and many other fps games have too!
If your stupid enough to not shoot them and run around like a headless chicken you deserve to get killed by them!You can tell by this thread alone battlefield 2042 has just tuned into a large player count tdm game.
You can kill a turret with a basic rifle with a paltry 7 rounds and with some snipers a massive 2 rounds and 64 players have this opportunity to completely nullify boris’s ability but this is getting in the way of peoples next kill isn’t it!
This is not TF or a hero shooter my dude. While most Boris players are static and dont sidestep and are easy to kill, it's the times that you win the fight just to be killed by the turret (and you cant dodge that) that is BS. Also big word calling ppl stupid for not shooting back with a ttk lower than 2 seconds seconds from both a turret and/or a pkp/m5 etc. Your argument about TDM is lacking here my dude, we're not talking about vehicles here, and at least those require player input unlike the turrets you love so much. I never mentioned vehicles anywhere so if you're losing the argument at least try to stick to the OP and not invent issues that you've read on another post. The turret is not easy to kill, 1 recoilless hit (if you have time to switch and dont get killed until you switch back to the weapon when Boris shoots at you) it also takes a full mag depending on the distance and the weapon you use, and 2 snipers rounds, and if you get spotted in the open you're dead. Again have the decency to not call players stupid when you're defending autoaim, you should see the hypocrisy of your words,