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Re: Continuous Disk Access

@HashiruOtokoDo you have NVidia Shadow Play/Highlights, AMD Re-Live, or XBox Game Bar running to capture content?

Because by default, all of these programs write temporary data to your drive ( or a drive if specified to a secondary storage drive ) the entire time a game exe is running.

i keep a 2TB SDD (G: ) that houses a few games, but is also the specified drive for my ShadowPlay videos and highlights.

my Nvidia Container process that is tied to Shadow Play shows persistent 4MB writes to the temp recording data folder to that drive while BF is open. your PC is going to indicate that as well, so constant writes and reads are also attributed to recording ( if enabled ) of data for later usage of video content. Those writes also coincide to the Disk Access LED on my case.

@sk1lldand @EA_Leeuw also something to consider that i forgot about

2 Replies

  • AOD_CapStar362's avatar
    AOD_CapStar362
    Seasoned Ace
    3 years ago

    @HashiruOtokoi hold a masters degree in computer sciences among other things, so id qualify for that title as well.

    but that has no relevancy if you are using Shadow Play, or any of the content creation tools by AMD, NVidia or XBox Game bar.

    but no One Drive or Content creation, okay then. then its the shader caches, you cant stop that.

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