Re: Could sound be the root of some balance problems?
@protoman23 wrote:
@caroliro wrote:The vehicle sound from day one has never provided good indication of where vehicles are coming from. It seems more focused on the sound of the impact of their weapon explosions(loud and on top of you.) Now part of the frustration of being on the receiving end of the new BSV is that you have no audio or visual cues of gunfire, let alone where you are being shot from!
The BSV starts with subsonic ammo on default so by design, you aren't going to have any audio or visual cues of where you're being shot from.
That is part of my point. When you die from something you didn’t see or hear, it feels OP.