Fringerunner
4 years agoSeasoned Ace
Re: Custom/community servers. BAD IDEA!
@ragnarok013 Not to mention they were usually a *lot* more effective at moderation as large clans usually ran them and the rules were clearly posted, and there was one or more people with admin rights on 24/7.
Yea, the badmin meme had it's place sometimes, but it's a shame BF friends never did a "why always me" (at least i can't remember one) episode to balance it out, first thing to mind when someone does a private servers were bad blanket statement is "maybe the only constant factor was you?" because I've genuinely missed rented servers.
Not to mention once you'd found a few solid servers you liked to come back to a lot, you usually had some opposition that made the game fun.
Well, unless you showed up with a guild group and kinda trounced the home team, then you decided to show up later solo or duo maybe and you'd have 2+ squads hunting just you, never mind the objectives.
I actually though that was fair mind you!
Some of those "rivalries" (we'd usually laugh/banter about it in chat after the round was over) was one of the best parts about those private servers.
Yea, the badmin meme had it's place sometimes, but it's a shame BF friends never did a "why always me" (at least i can't remember one) episode to balance it out, first thing to mind when someone does a private servers were bad blanket statement is "maybe the only constant factor was you?" because I've genuinely missed rented servers.
Not to mention once you'd found a few solid servers you liked to come back to a lot, you usually had some opposition that made the game fun.
Well, unless you showed up with a guild group and kinda trounced the home team, then you decided to show up later solo or duo maybe and you'd have 2+ squads hunting just you, never mind the objectives.
I actually though that was fair mind you!
Some of those "rivalries" (we'd usually laugh/banter about it in chat after the round was over) was one of the best parts about those private servers.