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Re: Downed State & Respawn Timers Need a Tweak

It would be nice if you were in a downed state, that you could still crawl to safety. 

Also, after revive, you should not be able to run immediately unless you are healed to 100% (Falck revive).

Headshots should prevent a revive. Getting blown up by a vehicle on foot should prevent a revive, unless you have armor on (makes armor more valuable).

The respawn timers do need a tweak, but there has to be a penalty for dying, otherwise, you get everyone playing kamikaze. Deaths should matter as much as kills.

I always thought that there should be two timers. A quicker respawn but only from your base spawn (or spawn beacon), then a few seconds later the forward/squad spawns open up. This makes spawn beacons more valuable.

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