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Re: Engi’s are extremely weak and not fun in 2042

@Zhukov211 That is the good question - what is role of engineer - how powerfull should he be ? In this game no single engineer can take on a tank alone and win. In BF5 he was perhaps way too overpowered - 3 panzerfausts, dynamite and tank bundle nade. One guy could take out a Tiger tank alone - no team play needed here. Think Dice wanted to make sure that to take out tank you need cooperation. Now choppers in this game is wrong - and proof of that is the massive kill streaks they have all the time - stealth and littlebird being the worst. The way littlebird is able to fly is so unrealistic - flares are dead wrong - mini gun that never heats up. ground radar / thermal sights.... no doubt Dice loves choppers very very much !. Currently I'm playing Lis and trying to learn how to fly those damn missiles into choppers. With me I also have c4 and smoke nades. That combo often let me take out tanks alone - smoke nades around tank - run in and 3 c4's and he is dead !
But def. agree - compared to other BF titles the engineer is not on same level. For a team to win you need all - Rao to hack choppers and stealth + soflam to spot. Medics to revive etc - you cannot win this game single handed as in previous titles !
Stationary AA guns / missile systems would be nice + TOW missiles.
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