Re: Feedback Thread: 128 Player Flashback CQ
moving to 128 players for Flashback conquest is not the right decision.
BF:BC2 & BF3 were never designed with 128 players in mind. They weren't even designed with gameplay elements of 2042 in mind (obviously). The best example I can give is Arica Harbour and the B objective. The map was not designed with powerful air vehicles in mind and they end up dominating the map and that objective. Moving to 128 players will make confined maps like Arica Harbour and Noshar Canals too chaotic to effectively play.
Flashback conquest needs refining to better suit the maps with the available equipment, not expanding the player count to 128; which the community has often pointed to as a step in the wrong direction and one that they would like to see reverted.