Forum Discussion

25 Replies

  • sk1lld's avatar
    sk1lld
    Legend
    3 years ago

    @Sc0tch_Whiskey wrote:
    @RayD_O1Saw this online thought I would share and hopes it helps some of you. And there is a talk of dice looking into it.
    https://youtu.be/hdH0KkfBubQ

    This messes with my compensation in so many ways, thanks for sharing, I pull down with the mouse and nothing happens then suddenly I've compensated too much.

    First time I've seen this posted but felt it all the time just thought it was me.

  • CascadiaSRL's avatar
    CascadiaSRL
    Seasoned Veteran
    3 years ago

    Dont ask me why this makes or made any difference because I dont know the reason but one thing that I did do that seemed to have some effect was to remove all software device drivers for my specific mouse. 

    I use the Razer Basilisk V2 mouse and was running with the software supplied by them for the mouse.  For various reasons I found that the software (drivers) were causing some weird occurrences on my computer.  After removing them and using regedit to remove as many references of Razer as I could things seems to perform better using just the standard MS software.  HID keyboard and mouse now.  My keyboard is a Razer Black Widow Elite just for reference.

    I have no idea if this is just coincidental or significant but just thought I would supply another thought into the mix here.

    As a WARNING*****  I am a A+ Certified computer tech and I do not endorse the practice of slashing and hacking your way through your computers registry UNLESS you understand what you are doing and that you have a safely stored copy of the Registry just in case you have an OOPS moment.

  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    3 years ago

    @sk1lld wrote:

    Yeah, they have a fix but how many things will they break fixing it lol.

    Thank you for the post!


    This was my first thought, too.

  • sk1lld's avatar
    sk1lld
    Legend
    3 years ago

    I see this issue is still present after this patch. When you think this will be fixed?

  • TheBassProShop's avatar
    TheBassProShop
    Seasoned Veteran
    3 years ago

    @sk1lld wrote:

    I see this issue is still present after this patch. When you think this will be fixed?


    If you ask me they haven't actually found the issue because it makes no sense to not include something that has such a major impact

  • KevinAkiyema's avatar
    KevinAkiyema
    New Scout
    3 years ago

    I'm using Razer Darth Vader V2, so far I haven't had any problems with any multiplayer game with the right sensitivity setting. 

    It may be useful to research thoroughly before purchasing a mouse. It is also important to choose a mouse with low click lag.

  • sk1lld's avatar
    sk1lld
    Legend
    3 years ago

    @EliteStrikeForce wrote:

    I'm using Razer Darth Vader V2, so far I haven't had any problems with any multiplayer game with the right sensitivity setting. 

    It may be useful to research thoroughly before purchasing a mouse. It is also important to choose a mouse with low click lag.


    So, a Razer Deathadder V2 or a Logitech G502 Hero are not good enough to play this game.

    Wow.

    /s

  • sk1lld's avatar
    sk1lld
    Legend
    3 years ago

    @EliteStrikeForce 

    I've seen both these tests before, what's your point. Both the G502 hero and Deathadder V2 have low click latency?

  • sk1lld's avatar
    sk1lld
    Legend
    3 years ago

    @InS_Hypno wrote:

    @sk1lld wrote:

    I see this issue is still present after this patch. When you think this will be fixed?


    If you ask me they haven't actually found the issue because it makes no sense to not include something that has such a major impact


    I agree, if they "EA/DICE" has found the issue it would be crazy not to include the fix. 

  • OskooI_007's avatar
    OskooI_007
    Legend
    3 years ago

    I'm a Razer fanboy too. Razer Viper 8k is the mouse I use and love it! Way better tracking than Logitech.

  • OskooI_007's avatar
    OskooI_007
    Legend
    3 years ago

    Looks like DICE is trying to fix the mouse input for Battlefield games!

    Turns out my hypothesis about Battlefield games having polling rate issues was correct. 😎

  • Gibl3ts's avatar
    Gibl3ts
    Rising Vanguard
    3 years ago

    Mouse works fine, I really hope they don't break it..

    It would be pathetic.

  • TheBassProShop's avatar
    TheBassProShop
    Seasoned Veteran
    3 years ago

    @Gibl3ts wrote:

    Mouse works fine, I really hope they don't break it..

    It would be pathetic.


    Dude literally has the developpers telling him the mouse input is getting fixed and is still in denial about it being broken

    At this point you're just a troll lmao

  • Gibl3ts's avatar
    Gibl3ts
    Rising Vanguard
    3 years ago

    @Gibl3ts wrote:

    Mouse works fine, I really hope they don't break it..

    It would be pathetic.


  • RMEChief's avatar
    RMEChief
    Legend
    3 years ago

    Mouse input is still off for me. I have switched to a different mouse, changed DPI and polling rates, raw input on and off, in-game settings adjustments up and down, Windows settings, etc, and nothing makes it feel "accurate".  The best I can describe it is "doughy". There is a slight delay and sometimes if I only try to move it one pixel, it jumps 10, then I have to readjust aim back to where I was trying to aim. 

    Also, for some reason vehicle aiming is even worse, and I have adjusted sensitivity levels all over the map and all that does is make the aiming travel farther or shorter on the distance the mouse moves, but it doesn't do anything for speed or accuracy.

    I can jump into any other BF game or any other game for that matter and it is fine, it moves at the same speed as it does in Windows. 

    What could they possibly have done in this title to make it feel so off?

  • SH286-LX268's avatar
    SH286-LX268
    New Traveler
    3 years ago

    It's the engine. The game prioritizes certain minor things above aiming. It's ridiculous I know, but that's what happens when certain things aren't prioritized utmost during game development.

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