OskooI_007
3 years agoSeasoned Ace
Re: Hit reg issues, TTK vs TTD inconsistency.
@cso7777 The rendering and physics subsystems are tuned around a target framerate of 60fps. It's easy to test this using a Gsync or Freesync monitor. At 120fps with Vsync turned off the screen tear line will only jump up a little bit from the bottom of the screen. At 144fps the screen tear line will jump up much higher and take up the bottom 1/4 to 1/3 of the screen. Indeed, the game does run smoother at multiples of 60fps.
Battlefield also uses a dynamic tickrate. Players who are far away in the distance only update at 10Hz, which doesn't sync with 45Hz either.
The best way to visualize what DICE is doing is run 45fps on a 60Hz monitor with Vsync on. It's going to stutter like crazy.