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Re: How about reduce the requirement of the # of the kills to T1 a secondary?

Doesn't the difficulty of the achievement create the value for the achievement?

I mean sure DICE can lower the requirement, but doesn't this also devalue the achievement?

1 Reply

  • UP_Plumber's avatar
    UP_Plumber
    Seasoned Ace
    3 years ago
    @AngrySquid270 There is an interesting discussion to be had regarding Tier 1 achievements. Some of them are too easy, others are plain stupid.

    For example, Armor Plate gadget required 2400 kills AND revives on foot. What do revives have to do with it, I have no idea.

    A smoke grenade requires you to throw 4000 smokes for tier 1. This is quite insane for no apperant reason. No skill required, no tactics, just throw them whenever you can, and after a month of grinding, you will get it.

    As for kills, it usually requires more kills, then easier it is to kill infantry.

    For example grenade required 800 kills because you can't as easily kill people with it.

    Primary weapons require 1200 kills.

    Attack vehicles require 2400 kills, assists and vehicles destroyed
    etc etc

    Honestly there is alot they can change, but I think its too late right now since many people have a collection of Tier 1.

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