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Re: How can I make all weapons/attachments available in a custom portal experience?

@JB_9goat 

No. You have to unlock the 2042 assets before you can use them as a player in Portal or anywhere else in the game.  .....and the only way to unlock them currently is in solo/coop, AOW or Hazard Zone.  Although I believe you can unlock them in official Portal Experiences as well.  It's BS but it is what it is.  

They managed to cap XP in custom Portal Experiences.  I don't know why they could at least do the same with Mastery progression, etc. to avoid the whole farming thing.  

4 Replies

  • R00zilla's avatar
    R00zilla
    Seasoned Hotshot
    4 years ago

    @Kean_1111I was able to create a Gun Master which allowed my mates to use weapons they hadn't unlocked.

    You can always force users to switch weapons in the rules editor.... that may be a work around.

  • @R00zilla 

    I see.  I didn't know you could have access to all weapons using the rules editor.  As I recall you can't in the basic Experience options though. 

  • R00zilla's avatar
    R00zilla
    Seasoned Hotshot
    4 years ago
    @Kean_1111 This can be achieved through a few different methods.
    a couple being using arrays, or setting variables, and the force switching inventory or replacing inventory.

  • @R00zilla wrote:
    @Kean_1111This can be achieved through a few different methods.
    a couple being using arrays, or setting variables, and the force switching inventory or replacing inventory.

    I haven't played with the rules editor because to be honest, I have no interest in TDM or FFA in Portal.  .....just Rush and Conquest. 

    Hopefully it helps the OP though.

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