Forum Discussion

Re: Instant death


@Adamonic wrote:
@OzzLinkyep, me too. It is like everyone is wearing armor and a helmet.

I was using the PBX-45 and it took 10 rounds to kill a guy, all hits from fairly close range. Then right after that, I am hit, then instantly dead without any chance to react to the enemy fire.

They really need to consider tuning all the TTK down to the point where the fastest weapon is not killing faster than the server can update (server tick rate). Right now too many weapons exceed that threshold. With lag comp and aim assist, the server is predicting deaths instead of waiting for the truth data to come in from both sources.

That's the story of my life at the moment, and you are right they need to sort the time to kill asap as it is completely destroying the game.

1 Reply

  • RMEChief's avatar
    RMEChief
    Legend
    3 years ago
    @RayD_O1 Yep it is killing the game. It is simple logic and math. You can't have movement speeds and TTK that exceeds server tick rate + player ping. Until that is resolved most players will experience this. Go play BF1 or BF5, they feel like completely different game franchises compared to 2042 just based on the netcode alone.

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