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Re: Mines are utterly useless.

@Psubondsemantics and you’re still refusing to address the points presented and full content of my post. Why?

Care to reread the content of my post and address the topics presented? Or are you simply going to stick with arguing semantics? 


Mines in 2042 a joke. With such huge maps compared to previous BF games(which means that in 2042 that you have a much lower chance of your mines being ran over by an enemy vehicle), how mines are currently implemented in 2042 makes this gadget next to useless compared to most other options. 

3 Replies

  • Psubond's avatar
    Psubond
    Legend
    3 years ago

    @Zhukov211 wrote:

    @Psubondsemantics and you’re still refusing to address the points presented and full content of my post. Why?

    Care to reread the content of my post and address the topics presented? Or are you simply going to stick with arguing semantics? 


    Mines in 2042 a joke. With such huge maps compared to previous BF games(which means that in 2042 that you have a much lower chance of your mines being ran over by an enemy vehicle), how mines are currently implemented in 2042 makes this gadget next to useless compared to most other options. 


    i read the OP.

    i do rather well with mines.

    the reason they disappear when using the loadout crate is to make you run mines if you are going to run mines.  if you don't like that you can always place the mines and redeploy with a different loadout

    how would your suggestion of carrying 6 mines help much with the huge maps?  you can't just have a favorite spot to put mines.  every game is different because the players are different.  you have to watch the patterns of the drivers.  *EVERY* driver has a pattern.  to get kills with mines you have to recognize the patterns and place your mines accordingly

  • Zhukov211's avatar
    Zhukov211
    Seasoned Ace
    3 years ago
    @Psubond losing a ticket/suicide in order to keep your mines deployed? This proves how poorly the concept is implemented.

    The other. You’re stating obvious facts that are applicable in any setting, in any game, when using mines. This changes nothing as far as how poorly mines are currently implemented in 2042 compared to previous BF titles.
  • Psubond's avatar
    Psubond
    Legend
    3 years ago

    @Zhukov211 wrote:
    @Psubondlosing a ticket/suicide in order to keep your mines deployed? This proves how poorly the concept is implemented.

    The other. You’re stating obvious facts that are applicable in any setting, in any game, when using mines. This changes nothing as far as how poorly mines are currently implemented in 2042 compared to previous BF titles.

    other than 3 less mines name ONE way that mines are implemented differently in bf 2042 than other battlefield games?  what other battlefield game let you switch loadouts to a different gadget without dying?

    your OP is asking for more gadget slots.  that's not a mine problem

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