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Re: Nice recoil fix - but effective TTK is perhaps a little too low now.

The gunplay finally feels the best it has since release. I really don’t like any of the solutions I’ve seen on here. Everything suggested would start moving us in the wrong direction again. 

Console players receiving reduced recoil is a bad design choice for balancing. There’s no need for that. It effectively reduces spread as well. 

I’d much rather see it taking an extra bullet or two to kill someone. 

1 Reply

  • BFB-Praetorian's avatar
    BFB-Praetorian
    Seasoned Veteran
    3 years ago
    @RaginSam Seems like the best idea. Just a bullet or two more would make all the difference

    It would be good if Dice set up a CTE to test out different TTK's to work out at what point the netcode starts to buckle or matchmake via ping?

    They already have community members installing damage logs for in game data, make it a prerequisite to instal and submit your results, in return the participant gets a unique skin or some Boins.

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