Re: No Attack vehicles for Defenders in Breakthrough after update 1.1 (BUG)
@SpudBugYa nah. After 20 years of Battlefield I’m capable of giving a fair and informed opinion.
You telling us that “all is well” with vehicle balance is laughable. Player numbers and gamer’s abysmal opinions of 2042 compared to previous BF games say as much.
All previous BF titles have a nice balance as far as vehicles and maps on Conquest maps. Maps like Amiens for example in BF1 only has 1 tank per team and 2 armored cars. Each team can get an additional tank via capturing specific objectives. Note zero aircraft.
Conquest on Argonne Forest has no vehicles(except for the train when one side loses badly) at all and is one of the best maps of all time for the franchise. Note NO VEHICLES at all.
Operation Locker, Metro, the BF3/BF4 Asian Market Map. No vehicles at all or just a MAV type vehicle and some quad runners.
BF4’s Paracel storm has tons of vehicles is an
absolute master piece. Though I can guarantee Paracel Storm with 2 Hinds and 2 Condors per team plus stealth Helos would be an utter nightmare for any ground vehicle or infantry players. Anyone saying anything to the contrary is flat out lying through their teeth.
2042 on the other hand we see DICE shoving every single vehicle in game into every single Conquest map. That includes 64 player maps. 64 player maps have the same number of vehicles as 128 player maps. If it’s not obvious, that’s broken and adversely effects the infantry experience.
Then there’s the fact that the Hannibal and Huron even exist. These stunningly overpowered aircraft prove beyond any reasonable doubt that DICE has absolutely no idea how to balance vehicles.
The Battlefield formula as far as vehicles that works magnificently in previous games has been abandoned in 2042 and 2042’s player numbers and dismal reviews for the game tell the tale.