Forum Discussion
8 Replies
- RMEChief3 years agoLegend
@BLADEWARRIOR447 wrote:@Adamonic Having a small team isn't an excuse for almost completely ignoring your community. I've seen games developed by a single person with more community engagement than dice and ea have shown us.
that is true, but they do check the block by doing the Q&A podcasts and surveys.
- Psubond3 years agoLegend
@Adamonic wrote:
@BLADEWARRIOR447 wrote:@Adamonic Having a small team isn't an excuse for almost completely ignoring your community. I've seen games developed by a single person with more community engagement than dice and ea have shown us.
that is true, but they do check the block by doing the Q&A podcasts and surveys.
yea. nothing says quality interaction with the community like discussing desserts and pizza....
@Adamonic The only problem with the podcasts is that usually they say "we are listening," then proceed to do things nobody asked for. For example, they still kept specialists after a vast majority of the playerbase was against it. The only thing they listened to and addressed truthfully was reworking the base maps to provide more cover while moving around.
I don't know if they have released any more in the past months but considering their track record I'd be surprised if it was any different. I just stopped watching them because the podcasts felt like lie after lie with only a sprinkle of truth.
- Psubond3 years agoLegend
@BLADEWARRIOR447 wrote:@Adamonic The only problem with the podcasts is that usually they say "we are listening," then proceed to do things nobody asked for. For example, they still kept specialists after a vast majority of the playerbase was against it. The only thing they listened to and addressed truthfully was reworking the base maps to provide more cover while moving around.
I don't know if they have released any more in the past months but considering their track record I'd be surprised if it was any different. I just stopped watching them because the podcasts felt like lie after lie with only a sprinkle of truth.
a good example is persistent servers. they know full well the question was for AOW but they pretended that it was for portal and we were just too stupid to know that persistent servers in portal
@Psubond Don't forget the server browser. In some countries with a smaller playerbase there are people talking about never being able to find a game with the matchmaking system. But buying a game at full price and not being able to play it is acceptable I guess.
- Mackstan713 years agoSeasoned Ace
@BLADEWARRIOR447 wrote:@Psubond Don't forget the server browser. In some countries with a smaller playerbase there are people talking about never being able to find a game with the matchmaking system. But buying a game at full price and not being able to play it is acceptable I guess.
For DICE it is, it seems. This overpriced unfinished game is what lots of us have to deal with. If this is gonna be their new standard of game making...well...good luck.
DICE sure listens to feedback. Question is: do they act upon it?
There was an exodus of game devs who worked on Battlefield. Alot of knowhow left the building, and it's noticeable that EA games/DICE tries to save the franchise with too few veteran devs, with the consequence of alot of (balance-)problems not being addressed in time.
Or think of changes that should not have been necessary looking at the history of BF games (re-inventing the wheel, past errors that were in previous BF games returned in BF2042 that needs ironing out).
- X-Sunslayer-X3 years agoSeasoned Ace
if DICE wants any more of my time for "feedback" they are free to pay me. I take 17.50€/h its not my job to explain to them how to do their job....