Forum Discussion
4 Replies
They tried it in battlefield v and failed miserably because no matter what you do you can’t mix players with wildly different pings and expect good hit registration, it simply doesn’t happen.
- RMEChief3 years agoLegend
All good feedback, thanks.
I understand the reluctance to change any of this, but can it be any worse? For me, I don't think so.
My thought process is, if you can slow down how fast everything kills, the fastest possible kill would not be faster than the update to and from the server. In some basic way, that has to help.
I died in 1 tick the other day, non-headshot death (2 shots). Things are just too fast for the servers and player latency to keep up. It is 2022, this is unacceptable.
- cso77773 years agoSeasoned Ace
@AdamonicPart of the problem is that guns are too easy to fire on full auto.
This is probably because of crossplay, PC-gamers ends up having almost no recoil (or too easily controlled). I think the aim-assist for controllers, is balanced by using low recoil on weapons to make mouse-play easier (I'm not hating on console/crossplay).
Perhaps using the 'tap-fire' system of BF4, by forcing players to use the trigger to control recoil, could reduce 'effective TTK', without changing the damage of the guns. The guns should have way more recoil for this to work though (with some added randomness).
@Adamonic wrote:All good feedback, thanks.
I understand the reluctance to change any of this, but can it be any worse? For me, I don't think so.
My thought process is, if you can slow down how fast everything kills, the fastest possible kill would not be faster than the update to and from the server. In some basic way, that has to help.
I died in 1 tick the other day, non-headshot death (2 shots). Things are just too fast for the servers and player latency to keep up. It is 2022, this is unacceptable.
I'm with you...makes my teeth itch. The other one I hate...start shooting at someone at distance. Say 100M, get them down a few shots possibly a headshot or two (since all I can see is the head) and then suddenly dmg stops, and I get hit twice and die...