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- RMEChief2 years agoLegend
You can tell where buildings are destructible because you can't place assets there. So in half the buildings the second story floors are off-limits for things like APS and spawn beacons. Really frustrating when you are trying to deploy one and take cover and you end up running around with the APS out trying to find a part of the floor that is usable.
Breakthrough is too easy for attackers.
In Conquest the RU team has an advantage and wins most of the time.
A lot of campers, as expected. Mackay is very useful in Haven.
Battle Pass disappearing and not getting credit for any actions. GG DICE.
- VOLBANKER_PC2 years agoSeasoned Ace
You idiots in DICE want feedback?
Ok, I’ll give you feedback:
Stop making stupid decisions about the game.
There are so many improvements that can be done and yet you spend your time adding Weapon Recoil to screw up ADS?!
Which giant * thought this was a good idea?
And then, in your usual stubbornness, you decided to remove the Redacted playlist because, hey, let’s force the players to do what WE want instead of letting them choose themselves what THEY want to play.
I’ve never played a video game before where it feels like such a constant struggle to be allowed by the game developers to have fun playing their game.
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