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Re: so freaking tired of the microstuttering

@sk1lld It's not. If it were, it would only happen once. It does not only happen once. 2042 compiles its shaders during the load screens, you can see this by seeing how long it takes you to load, and then updating your drivers. Not just that, it compiling its shaders then gets me to time out from connecting to matches the first time I encounter a map after updating my drivers because apparently Intel's compiler takes just a bit too long sometimes. A bug I've reported, that should be incredibly easy for DICE to fix... But oh well.
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