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Re: Sound Engine needs rework

Im replying to this because i noticed in a lot of the trailers and the beta, the gun sounds are muffled and do not match the environment your in really. That becomes esp clear after i played some BF3 last night which still has insane sound. The guns still sound great.

I guess we cant have it all....

1 Reply


  • @Buzzfunk wrote:

    Im replying to this because i noticed in a lot of the trailers and the beta, the gun sounds are muffled and do not match the environment your in really. That becomes esp clear after i played some BF3 last night which still has insane sound. The guns still sound great.

    I guess we cant have it all....


    Agreed @Buzzfunk ,

    Also what I personally experienced playing the beta on PS5.

    As the FPS also was questionable a lot of the time and aka helis in the sky did teleportations all the time and soldiers rubberbanding all over the place, I put it all down to the servers simply not yet up for the data load they had to push through also to give a fluid soundtrack with real-time effects etc.  The sounds are not typically among the first things the tech team are optimizing before game launch, so expect we will still see a much more fluid gameplay and sound scheme when we get to the launch. 

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