Re: TV missile issues
Regarding the missles that appear to go through the target without doing damage. I wouldn't be suprised if DICE/EA have implemented some form of DDA (dynamic difficulty adjustment) causing high skill players (based on realtime performance stats) to get accuracy penalties against lower skill players. Something which is much less noticable with automatic and semi-automatic weapons. But would be very noticable with single-fire missles.
If you think they are above doing stuff like this, I would direct you to the release of BFV where they first implemented DDA in conquest. Teams which were significantly behind would get a bonus to the flag capture rate to help try and "balance" out the round. When DICE eventually admitted they were doing it, I believe they referred to it as a "catch-up" mechanic. This was very noticable earlier in the release of the game, and got toned down after community complaints. But, that feature was never completely removed.