Forum Discussion

Re: Update 3.2 Feedback - Classes

@VOLBANKER_PC why are you not asking for weapons to be locked into classes if you prefer the old way?

10 Replies

  • VOLBANKER_PC's avatar
    VOLBANKER_PC
    Seasoned Ace
    3 years ago
    @Psubond Ok, that may be true. I haven’t been considering the vault weapons as “real” weapons worth spending time on as I heard they were pretty much bad all of them :D
  • Psubond's avatar
    Psubond
    Legend
    3 years ago

    @VOLBANKER_PC wrote:
    @PsubondOk, that may be true. I haven’t been considering the vault weapons as “real” weapons worth spending time on as I heard they were pretty much bad all of them :D

    in all fairness people only ever picked one or two weapons in each class in past games.  

  • sk1lld's avatar
    sk1lld
    Legend
    3 years ago

    For me nothing has changed, I still play the same class. I personally feel that the time spent on this change could have been better spent on fixing persistent bugs like Hit Registration issues, killed behind cover and adding a server browser.

  • GrizzGolf's avatar
    GrizzGolf
    Seasoned Ace
    3 years ago

    I think its great! 

    My only issues with the game still is

    No new Portal Maps

    Vault Weapons still suck vs 2042 weapons

    Thats it. 

  • YourLocalPIumber's avatar
    YourLocalPIumber
    Seasoned Ace
    3 years ago
    @sk1lld I would love if you could explain how a gameplay designer could do a job of a software/comms engineer.

    People think that dev is just a number and 1 person can do everything from a 3d modeling, to a map design, audio design, software engineering, network communications etc
  • mickey921's avatar
    mickey921
    3 years ago

    new ice shading and attention to detail on breakaway I’m sure I seen some sort of giant bones buried in the ice. Nice touch 👌 and the ice tunnel affect is really cool. 
    Also thermal scopes. I think we should have a day and night option the thermal scopes should only be allowed to be used when it’s dark. But I do like them regardless. I have seen more teamwork or it could be a placebo affect not sure. I personally dislike the classes and would prefer the option to choose what I want. But to be honest it doesn’t bother me now.  I would prioritise a server browser and squad management. I think console only crossplay is needed. Maybe let PlayStation players trial the game for free for a week or so to get the player count up as I have seen more Xbox players than PlayStation because it’s on there game pass.

    Thank you.

  • superiorisoldie's avatar
    superiorisoldie
    3 years ago

    @UP_LordPlumber wrote:
    @sk1lldI would love if you could explain how a gameplay designer could do a job of a software/comms engineer.

    People think that dev is just a number and 1 person can do everything from a 3d modeling, to a map design, audio design, software engineering, network communications etc

    Well, the veteran developers that ended up having to leave because of EA treating them like numbers were able to do that kind of stuff much more easily! How about you investigate what happened in the early stages of the game designing and realize why the game sucks so bad before you just judge someone for criticizing these lazy new pseudo-developers we have? Electronic Arts made their bed with their arrogance and greed; now they must LIE IN IT!

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