Re: Update 3.2 Feedback - Classes
I really like the new classes system, now it feels like a proper BF game.
What i like about it, is that every class by default is bringing something to the "table", well except of Assault Class.
Now as Engineer i always have access to repair tool and AT or AA.
As Recon, access to Spawn beacon.
As Support to either Medikit or Ammo box, this is were you "dropped the ball". By default most of players, for a good reason choose medikit.
Ammo box needs similarly to be part of some class as a default gear, not as optional gear.
You gotta give it to Assault class, since you don't have other classes left. Previous BF games made it working, "reinventing wheel" here is just silly.
Each class should by default bring something to table. I would rather bring in ammobox than Armor Plates or instead of Med-pen.
Medikit can always save my life in critical moment and if i need ammo, I'm just gonna pick that +15 bullets from downed player. Which seems like, is a general approach with players.You only need ammo box if you're playing as engineer and it's not working chief.
Other thing would be, to prevent assault squad camping with ammo and sniper rifles. Maybe locking Sniper rifles only to Recon class would be good.