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Re: weapon recoil

Agreed @Noodlesocks ,

I wouldn't interpret weapon recoils just based on the marketing videos or even the technical play testing seen/done so far!

For the most part, think recoil parameter was even put at zero/fixed low value for most of the marketing splashes we have seen so far, except for those few snippets where we see anything close up and/or in first person view.

Weapon balance and aka their recoil mechanics/parameters will be among the last things the dev team will be working on to add/finetune before beta/final game release.

When we all try it in the beta, then we will have the true picture of recoil and lots of things to debate I am sure.  

And when you ask 2 players, you may get 3 opinions.  Nerf this, boost that....  Good luck everybody.  🙂

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