Re: weapon recoil
Agreed @Noodlesocks ,
I wouldn't interpret weapon recoils just based on the marketing videos or even the technical play testing seen/done so far!
For the most part, think recoil parameter was even put at zero/fixed low value for most of the marketing splashes we have seen so far, except for those few snippets where we see anything close up and/or in first person view.
Weapon balance and aka their recoil mechanics/parameters will be among the last things the dev team will be working on to add/finetune before beta/final game release.
When we all try it in the beta, then we will have the true picture of recoil and lots of things to debate I am sure.
And when you ask 2 players, you may get 3 opinions. Nerf this, boost that.... Good luck everybody. 🙂