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Re: What did you do to the matchmaking?

incredibly frustrating to deal with those matchmaking issues and the loss of map rotation in Conquest close quarters. It’s tough when something that was working well suddenly changes for the worse, especially when you’re trying to enjoy the game with friends. my spotify pie

I get how important it is to have a smooth experience, especially in a team-based game. Going back to menus and ending up in empty lobbies is definitely not what players want. It’s disappointing to see a feature that worked well taken away, especially when you had a system that kept players together and maintained full lobbies.

Hopefully, the developers listen to feedback like yours and consider rolling back those changes. It’s important for them to keep the community engaged and satisfied, especially if they’re busy with a new title. Your voice matters, so sharing this feedback directly with them might help highlight the issues you and others are facing. Here’s hoping for a quick resolution!

4 Replies

  • sk1lld's avatar
    sk1lld
    Legend
    1 year ago

    There is a long thread about Persistent servers and Server browser that goes unresolved. I have no idea why.

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    1 year ago
    @sk1lld Yes but the close quarters conquest was the only gamemode where we did have persistent servers, so it is technically possible. Gives to think why they can’t implement for normal AOW servers too.
  • RayD_O1's avatar
    RayD_O1
    Hero
    1 year ago

    @RanzigeRidder2 wrote:
    @sk1lldYes but the close quarters conquest was the only gamemode where we did have persistent servers, so it is technically possible. Gives to think why they can’t implement for normal AOW servers too.

    100% this.

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