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Re: When did the game development started?

@CyberDyme
In my matches are 64 humans against 64 humans, if it's AI it's usually marked as one.
Frames are not everything, especially cause it's mostly client side and more can be archieved by better hardware. (sure there's also optimization, but depending on the techniques used it's getiting pretty hardware intensive)
4k / 120Hz is something for the future in my opinion, maybe for some single player games this does work but usually with graphics up to the max there's not really ANY multiplayer shooter out there with more than 100 players on a map that holds >100fps throughout heavy action scenes

1 Reply

  • Blank_Disk's avatar
    Blank_Disk
    New Traveler
    4 years ago

    My guess development has not even started like the previous 2 or 3 battlefield games.

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