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kregora's avatar
kregora
Seasoned Ace
3 years ago

Re: Who was target audience with Battlefield 2042?

@Valttispipo_Olpa In my opinion the game was intended to be about a different kind of Battlefield, where you have small no-pats squads that extract intel from mainly civilian areas with para military presence to sell them to the super powers. (aka Hazard Zone) So I assume the target audience was Fortnite and Warzone players.

The whole ambitions were smashed to someone took all the pieces from that smashed dream, and tried to create a more familiar Battlefield experience with it.

5 Replies

  • Akva-ucci_Tirsat's avatar
    Akva-ucci_Tirsat
    Rising Scout
    3 years ago

    @kregora 

    No wonder why I feel alienated from this game series. It has surface of Battlefield in name but deep inside it has become year after year different beast or perhaps a mutation and amalgamation of its competitors. Fast paced, ultra casual, frantic and self-focused game series where players play in their own way for their own goals and still feel frustrated when losing a match, the common goal. 

    Maybe I should move on. It's hard to accept I can't get joy from Battlefield. Maybe in future indie developers will start to create games in market gap left by Refractor era games. 

  • Tank2042Man's avatar
    Tank2042Man
    3 years ago

    BF2042's vision is such a mess, it's hard to know who it was aimed at.

    Rendezook and C5 buggy in the trailer was aimed at the BF3/BF4 people.

    Portal aimed at modders and players from the PC era.

    Specialists aimed at marvel comic fans?

    Diversity, climate Armageddon and childish EOR voice lines aimed at the trend chasers.

    When all is said and done none of the above ruins the game for me but 2042 sure does have an identity crisis and the people who greenlit the final vision at release should be kept far away from the next battlefield game.

  • NazT55's avatar
    NazT55
    Seasoned Ace
    3 years ago

    For me, I was fine with the way the game was at first and then the devs started trying to implement things that would cater to the ones that were crying about different things trying to bring them back and is still ongoing with wanting to bring back classes.  Which to me has now ruined the game for me and has done nothing to bring back the other players.  Almost like a catch-22.  Bring back the ones that were crying about it and run off the ones that enjoyed the game from the start.  Almost like they are trying to ruin the game so it just dies.

  • Albake21z's avatar
    Albake21z
    Seasoned Hotshot
    3 years ago
    @NazT55 You do realize the game was on absolute life support a few months ago and now players are coming back once said features returned, right?

    Like it or not, these changes that players were "crying" over brought the players back. We have literal proof of it from Steam's player stats.
  • SCUBASTEVE120's avatar
    SCUBASTEVE120
    Seasoned Ace
    3 years ago
    @NazT55 Ya like how current players cried that vehicles were a problem. Then they took most of them away. The vehicle categories may need work but the vehicles themselves and there setups/ gameplay was spot on 👌 past players never cried about this I mean look at the attack heli in bf4. You either find a way to take vehicles out or stay away from them. I feel like overall we are getting back to battlefield though. Gotta admit the gunplay with the plus system is great forgot that wasn't in bf4 I was like dang should've equipped an ACOG or a suppressor. I think players should at least give them a bit of praise for that because it's one of the coolest feats in an fps imo.

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