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You're insane, vehicle health is fine. Stop crying, adapt and stop trying to server stomp in a vehicle. Those days of that kind of crap are over obviously. You wanted more realistic, here it is.
- yoZink-8123 days agoSeasoned Newcomer
Looking at your comment history shows you're clearly old, probably 30+, but you think and type like you're 12. The average Timmy doesn't last more than 30 seconds in the current state of annoying stinger spam on this beta map. They get some altitude, get locked on, pop flares, and if they don't instantly decend into river bed, ect., that stinger is locked on again super quick and it's 1 tapped, gg. Unfun. You need to be highly skilled pilot in this current state. How many times have you seen heli take off and just instantly explode right above the first/second objective? That is not good for the game. Your mentality makes vehicles extremely unfun or outright untouchable for the average/below average player and practically makes aircraft only for highly skilled players. That's how you kill a game brother. You act like I want it to be a tank. No. Noticed how 2 of my solutions revolved around the stinger ammo and not being able to use both types of launchers. That alone would solve the issue and make teamwork more important. The other was to just add another flare so if the average player flying at a high altitude (or if you're in heli vs heli combat and had to use a flare during the dogfight) can atleast pop one more flare on their way to somewhere safer. And then my last solution was if they change nothing about the number of AA rocket ammo + not reducing amount of stingers on map by making engineers pick only 1 type of rocket is to make it so stinger puts heli into very low HP state that limits its maneuverability instead of 1 shot.
- KamiDOTexe3 days agoRising Hotshot
Womp womp. Lern2play.
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