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I’m not sure on this one, I believe TTK 100% needs working, but sometimes in the other direction, I was blasting people and getting so many hit markers and they were not dead. It needs refining for sure, but not always because it’s too fast. I noticed if I died quickly it was because I was sprinting and run and gunning or it was close quarters. Fair gun fights at distance when playing strategically felt fair and good. I do believe people complaining about this is either skill issue or play style. I have played bf3 and bf4 not since the start though. I felt myself frustrated at some deaths for sure but overall I felt it was balanced 50/50 and most matches I had a lot more kills than deaths whilst playing objective with my friends as a squad. If we died we got smoked and revived to fall back and try that firefight again. Battlefield is a squad game not a single player.
the game needs some fixing but to say it is going to flop is definitely not the case. The movement is generally okay and again it’s only beta. I’m assuming they will add a lot more features to vehicles and refine things for this weekend. But we need to acknowledge the huge step forward from 2042 and the direction it’s taking away from COD. I’m super glad we don’t have Bevus and Butthead running around the battlefield with rainbow shooting guns.
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