Battlefield 6 Demo play!!
LMGS feel like crap, the bipod attachment feel like a a cheap knock off of the actual one, the point cost for a larger mag is too high- can't seem to have a silencer because the mag costs requires too many points. Shotguns and smgs do way more then assault and lmgs which hurts to even look at. RPGS can wipe out tanks easy without much effort at all- defeats the purpose of having tanks. 2 Maps are favored for snipers. the input lag of the opening scene of starting the match. As a support main class, that I've always been in B3 & 4 has been dubbed down heavily by having perm attachments that do not help you at all- for example: Having LMGS have FMJ rounds or the other which is also no point to use as the only thing it does do vary well is add more unwanted recoil to the weapon. FMJ rounds do nothing, I see no reason to make people run crap on their weapon if all it does is nothing. LMGS should always have much bigger mags then any weapon- so having to run 60 or 100 with the high AMOUNT OF COST POINTS IS FREAKING CRAZY, having high ammo should be standard especially since these weapons are not even real named weapons. HOW AM I SUPPOSED TO BE SUPPORT IF I CAN'T SUPPORT. I am just worried is all as I've been using the support class since the days of B3 & 4 and it's vary frustrating both seeing and using heavy weapons. The bipod reminds me of COD mobile and others with bipod featured in them- they do nothing with maintaining recoil or managing it- it appears to have the same effect as leaning around corners or mounting. I'm curious why the assault class are not medics like before and drops med bags. Support should only be able to resupply with ammo and ammo bags same with how the assault medics used to drop med bags and large med supplies. The spotting is difficult to manage as it leaves pings everywhere- whereas the pinging should just stick to the target I am spotting instead. The someone killed you ( that leaves a solid statue should be replaced by something that is more useful) as I communicate and coordinate with my squad- it's vary hard to help them in a pinch when they are looking at the invisible statue that only you see and the enemies are long gone. I have also noticed when having a silencer at least for the LMG I am aware of so far- does not actually silence the weapon nor does it cover my position, so therefor defeats the purpose of equipping such attachment. I also have noticed the Tokyo drifting on vehicles or uncontrollable steering (needs some adjustments).