Hey, Hellspawn. Glad you're voicing your opinions, especially with so many hours in the franchise under your belt.
I agree with most of your points, namely map design, infantry/class experience, and vehicles.
I am hoping the other maps to be released will have a larger scale. I'm really looking forward to Operation Firestorm with this build.
I also agree that aircraft in the beta didn't feel great. It probably has a lot to do with vehicle sensitivity, but both helicopter and jet felt clunky or slow to control considering how fast they go. I feel this way especially about the heli. I don't think I was able to give myself enough time to get used to them since Liberation Peak was also the only map, and we only got one of each aircraft per team. Regardless, I feel like they do need more work to make it feel more fluid and intuitive to control the vehicles with KBM. I'm sure controller makes it easier, but I enjoyed using KBM in the past. I'm also hoping there's more mastery and loadout customization for all the vehicles.
Gunplay does feel great, especially in combination with the movement system. It doesn't feel too over the top, but you can still have fun with the movement once you get the hang of it. I had a lot of fun with it with the infantry focus during this beta. Some balancing issues are apparent with some weapons and gadgets, but the core is solid and really enjoyable. I do wish they buff suppression though. It's a really neat game mechanic for making the LMGs feel purposeful and giving people options against snipers.
Overall though, I had a ton of fun with the Open Beta. I LOVED playing BF4, and I caught a glimpse of that feeling during these past two weeks. I really hope the we get more players into the franchise and they get to enjoy it as much as we have.