BF6 feedback Week 2
Hi everyone !
My first feedback is here : BF6 feedback Week 1 | EA Forums - 12456548
For this second feedback, I just want to talk about some things I don't talk in the first week.
Empire State is not a bad map for infantry, feel like I'm playing MW2 2009 again so childhood memory rise but need some adjustements to be a good map.
Rush mode is horrible... Need work to make it better for all maps.
Exploit to climb into rooftop need to be deleted, it's horrible...
Ennemy can enter in the ennemy zone with a knife and counter you with the 10 second. Need some adjustement for this...
Add some delay for the defibrilator recharge because we can spam it. Maybe add the charging mechanics like in older BF when we charge it, we can heal more.
Parachute is broke gravity laws ! Need some improvements.
Destruction need some improvment. Some wall need to be destroyable and some destruction of building need to be nerfed. You explode a C4 and all the building facade collapse...
EDIT : Look this video, he change the filters of BF6 and it's looks more natural and better (my opinion). Maybe a good thing.