xToo_Palex
I get what you’re saying about aiming better, but the reality is that the TTK (time to kill) in this Battlefield feels unrealistically fast compared to previous titles. In older Battlefield games, the TTK was closer to real-life combat, where a few precise shots could quickly down an enemy. Now, it often feels like you need to unload almost a full magazine to secure a kill, which breaks immersion and frustrates players who aim well.
This isn’t just about skill; it’s about the game’s design choice to prolong fights artificially. Fast TTK means fights end before players can react properly, and slow TTK means fights drag out unnaturally. The current TTK seems off-balance and takes away from the tactical feeling Battlefield used to have. So, while aiming is important, the game should reward good aim with quicker kills, like in the classics