You've written that perfectly. It's true that the weapons have no recoil, none at all. After adding just a few attachments, which takes 3 hours to get, all the weapons are lasers, whether you're shooting up close or at a distance. That's definitely the case on controllers, but I don't know about mice. Are you saying it only affects controllers? On the other hand, if it only affected controllers and mice still had recoil, that would also be pointless—it would be favoring controllers again. Mouse and controller players should not be playing together. It can't work out, and it never will.
For me, it's all about the skill gap. I believe that recoil control on a mouse, and the fact that some players handle it better than others, is the most important thing that separates good players from bad players. Yes, it's about judging who is good and who is bad, but isn't that the point? Are we all supposed to be the same? No, we are not the same, and we never will be. There are good players and bad players. If a weapon on a mouse has no recoil, where is the place for a skill gap? That's why there can't be any mixing of mice and controllers. It's wrong, not because I have anything against controllers, but precisely because for the sake of controllers and their zero recoil, we lose the salt and essence of such games—the skill gap.