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SegwaySammy's avatar
SegwaySammy
Seasoned Newcomer
7 hours ago

Bloom dude.. why?

Why are we doubling down on this HORRIBLE mechanic? Bloom turned me away from the series and into call of duty’s arms long ago. Now is NOT the time to let that happen again. It feels unnatural and gimmicky when you manage to secure a kill or be killed past 30 meters. It feels like I’m closing my eyes when I shoot. Such a let down. Had a blast doing anything other than shooting my weapon. A larger part of gameplay. 
Just no. (RECOIL PATTERN > BLOOM)

1 Reply

  • They both serve different functions. Recoil is more for the "feel" of a weapon, while bloom, or also spread, is to balance the distance a weapon is effective at, especially for hip firing. If you only had recoil, then people could easily make macros to counter it perfectly. Spread ensures there's a bit of variation, but still follows a general pattern. 

    Hypothetically, if you could only pick one for a game, it would probably be more important to use bloom. 

    But hey, if you don't like either, just plug in a controller, it pretty much removes both all together!

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